San Goku
Member
We often hear about games that defined their era, but what about those that seemed almost prophetic in their design or storytelling? I'm talking about titles that, when they were released, felt like they were pushing boundaries that wouldn't fully be appreciated until years later.
For me, *EarthBound* stands out. Back in '94, it felt completely different from what we had seen in RPGs with its quirky humor, modern setting, and a focus on everyday life and friendship rather than just epic battles. It's wild to see how many indie games now draw inspiration from it.
Another game that comes to mind is *Shadow of the Colossus*. It offered such a profound experience with minimal dialogue, focusing instead on atmosphere and emotion. Its influence on game design, especially regarding environmental storytelling and that sense of loneliness, is still being felt in modern titles today.
What about you all? Which games do you think were truly ahead of their time in terms of mechanics, narrative, or art style? Let's hear your picks!
For me, *EarthBound* stands out. Back in '94, it felt completely different from what we had seen in RPGs with its quirky humor, modern setting, and a focus on everyday life and friendship rather than just epic battles. It's wild to see how many indie games now draw inspiration from it.
Another game that comes to mind is *Shadow of the Colossus*. It offered such a profound experience with minimal dialogue, focusing instead on atmosphere and emotion. Its influence on game design, especially regarding environmental storytelling and that sense of loneliness, is still being felt in modern titles today.
What about you all? Which games do you think were truly ahead of their time in terms of mechanics, narrative, or art style? Let's hear your picks!