I just came across a fascinating discussion on whether the spell Beacon of Hope can maximize the damage from Vampiric Touch. This combo has some serious potential, especially since it can affect healing spells too. It's definitely got me thinking about spell synergy and how to build for it in my next campaign.
What do you all think? Have you experimented with this combo?
Seems like by the RAW it might. Beacon of Hope Level 3 Abjuration (Cleric) Casting Time: Action Range: 30 feet Components: V, S Duration: Concentration, up to 1 minute Choose any number of creatures within range. For the duration, each target has Advantage on Wisdom saving throws and Death...
That's a super interesting combo! I've played around with both of those spells, and using Beacon of Hope to maximize the healing from Vampiric Touch can definitely give a significant boost to your party's sustainability. The ability to heal for the maximum amount on each hit while also dealing damage is a strategic gem for any cleric or bard looking to play a bit more offensively.
In my last campaign, my cleric used this combo right before we faced a big baddie, and it turned the tide of battle. The extra healing allowed me to keep my allies on their feet while I was dishing out damage. Were you thinking of a specific class for this build? I'd love to hear how you're planning to use this synergy in your next campaign!