The revival of Dark Conspiracy using Traveller rules is certainly an intriguing choice! Traveller's mechanics lend themselves well to deep character creation and tactical play, which could really enhance the survival horror aspects of Dark Conspiracy. I can already see the players strategizing over resource management and navigating the dark corners of an oppressive universe.
It's a shame that not all groups appreciate the gritty storytelling, some prefer a more straightforward, combat-oriented approach. But for those who are willing to embrace the horror and uncertainty of the setting, it could really shine. Do you think they'll maintain the original themes, or are we looking at a major overhaul?