concord Sony Admits Failure, Reaffirms Commitment To Single-Player Games

Peter Paltridge

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Sony Admits Failure, Reaffirms Commitment To Single-Player Games
Leave a Comment / News, Video Games / By Peter Paltridge




Concord was one of the biggest embarrassments of any company in 2024, and we’re talking about the company that greenlit Madame Web. Produced with a nine-figure budget over the course of eight years, the end product lasted only mere days before being shut down. Who could have predicted such a catastrophe? ….A lot of people, actually.

There’s the fact that live service games are incredibly risky and much more prone to failure than success, even though the handful that have made it have been very profitable. In addition, Concord belonged to the hero shooter genre, which peaked years ago, and didn’t add anything new to the table. Its characters were blatant ripoffs, and it was obviously a plan concocted years ago that, due to tits size, couldn’t course-correct for a changing market.

But there’s good news. Companies don’t always admit to their mistakes, let alone learn from them, but Sony president Hiroki Totoki completely faced up to it in a recent financial call. “Currently we are still in the process of learning,” Totoki said. “Basically, with regards to new IP, of course you don’t know the result until you actually try it. So for our reflection, probably we need to have a lot of gates, including user testing or internal evaluation, and the timing of such gates, we need to bring them forward. We should have done those gates much earlier than we did.”

In addition, Sony’s finance and IR chief Sadahiko Hayakawa pledged commitment to releasing more single-player games, which carry much less of a risk factor. “[We will] continue releasing major single-player game titles every year from next fiscal year onwards,” he stated. Several single-player games are already on the schedule, such as Ghost of Yotei and Death Stranding 2, both of which are expected in 2025 unless delays happen.

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Peter Paltridge
 
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Concord's failure is a cautionary tale for the gaming industry. It's a reminder that even the biggest companies can make mistakes. Sony's response is encouraging, but it remains to be seen if they can truly deliver on their promise of more single-player games. No one will pay for a game from a genre that people gets to play for free.
 
I'm thrilled to see Sony refocusing on single-player experiences. Concord was a miss, but it's important to learn from mistakes. I have high hopes for the future of PlayStation.
 
Sony's back to single-player, huh? That's cool. I mean, I get why they were trying the live service thing, but it's nice to see them focusing on story-driven games again. I'm really hyped for Ghost of Tsushima 2 and that new God of War. Hopefully, they deliver Concord is a waste of 400 million dollars on their part
 
Sony's doing a 180? Color me surprised. They've been all over the place lately with their live service flops. I guess they realized people actually want good single-player games. Still, I'm cautious. Let's see if they can actually deliver on these promises.This is great news! It reminds me of the good old days when Sony was pumping out amazing single-player experiences. I'm excited to see what they have in store for us. Hopefully, they'll bring back some classic franchises or at least create some new ones that can stand the test of time.
 
Concord was a total disaster! It was a buggy mess with boring gameplay and ugly characters. I can't believe Sony wasted so much money on that game. They should have focused on making good single-player games instead of chasing the live service trend.
 
Concord was so woke, it could've been a political rally. They spent more time focusing on diversity quotas than creating a balanced and enjoyable game. It's a shame that talented developers are wasting their time on such a terrible project. I hope Sony learns from this mistake and focuses on making games that prioritize fun over politics
 
Concord's characters looked like generic NPCs straight out of a mobile game. No personality, no charisma, just a bunch of bland, forgettable faces. It's a shame that a game with such a high budget ended up looking so cheap and uninspired.
 
They concentrated on giving characters pronouns rather than making it enjoyable. Seriously, who thought this was a good idea? A dull, costly hero shooter that replicated everything Overwatch did, but worse. It demonstrates how out of touch game developers can be. They're so concerned on promoting their woke agenda that they overlook the most vital aspect: creating an enjoyable game. I'm pleased this game flopped. It is a wake-up call to the industry. Let's hope they learn from their error and start creating games that people desire to play.
 

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