I like this idea more than I expected. I grew up seeing BASIC as something slow and boring, but putting it inside a game like this makes it feel fresh. I enjoy puzzle games where there are many ways to solve a problem, so the machine programming part sounds like something I would spend a lot of time experimenting with. The NES limit makes it even more interesting to me, because it shows real effort. I also think the price is surprisingly low for a physical cartridge. That makes me think the developer really wants people to try it, not just collect it. I am a bit worried about how hard the programming might be for new players, but if it is explained well, I can see it working. Overall, I feel like this is one of those projects that could stand out if it delivers on what it promises.