Steam Machine Is Back, And It’s Not Alone

Peter Paltridge

Well-Known Member
Staff member
In 2015 Valve, then as now the market leader in PC video game software, entered the hardware market with the Steam Machine. Their own PC, running off their own OS to play their own games, was largely ignored and the product was shortly discontinued. As of today, it’s coming back. Why again, and why now? Because Valve finally managed to land a hardware hit with the Steam Deck, and they’re hoping their luck continues. This new Steam Machine takes what was successful on the Deck and applies it to beefier chips, making it six times as powerful. It uses Proton and the Linux-based OS of the Deck to ensure compatibility with the majority of Steam games, even if they’re strictly for Windows. It has two USB-A ports and a MicroSD port on the front, and a Display Port, HDMI port, two USB-A ports and a USB-C port on the back. It will pack either a 512 GB or 2 TB SSD (depending on the model) that is easy to upgrade later. And the Steam Machine can be personalized, with a removable magnetic face plate on the front that can be swapped with other plate designs sold separately. But like the […]
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I think Valve learned from the Steam Deck that people will support Linux-based gaming if the hardware feels complete. The first Steam Machine failed because it was confusing, overpriced, and lacked identity. Now, Valve is returning with better timing. The Deck showed that Proton works, and people trust it. I like that they’re focusing on upgradeability and personalization this time. It makes the product feel like a real PC again, not a closed box. The only thing that worries me is marketing. Valve has a habit of launching good products and then quietly forgetting them. If they want this to succeed, they need to stay committed beyond the first few months.
 
I owned the first Steam Machine, and honestly, it was a mess. Expensive, inconsistent, and nobody supported SteamOS. But now, with the Deck’s success, I actually think this relaunch might work. I love my Deck but always wished it had more power for heavier games. A desktop version that uses the same OS sounds perfect. I just hope the new Steam Controller doesn’t repeat the same mistakes. The touchpads were interesting but unreliable. If they improve on that, Valve could actually create a good ecosystem this time.
 
I am happy about the Steam Machine returning. I only play on Linux, so I support any hardware that helps break the Windows monopoly. Proton has improved a lot since 2015, and I can play 90% of my Steam library now. I also like the idea of modular faceplates. It shows Valve wants to make their devices more personal. I will probably buy one if the price is fair.
 
I do not think this will sell well. People who want consoles already have PlayStation or Xbox. People who want PCs build their own rigs. Steam Deck worked because it was portable, something new. But a stationary Steam Machine feels unnecessary. Unless Valve prices it aggressively, it will end up ignored again. I will wait for benchmarks before deciding.
 
I remember the first Steam Machine launch, and it was confusing with so many versions made by different brands. This new one being directly from Valve is a good move. I like that it’s six times more powerful than the Deck, but I still worry about compatibility. Proton is impressive, but it’s not perfect. If people run into game crashes or anti-cheat problems, they will lose trust fast. Valve should test everything carefully this time.
 
I think Valve’s decision makes sense. The Deck showed there is demand for portable PC gaming, and now they are scaling that design for desktops. I do not need another console, but a small, quiet Linux box for the living room actually sounds nice. The ability to connect it to a TV, play Steam games, and use mods is something Xbox cannot match. I want to see how the interface looks on a big screen though.
 
Valve should be careful not to spread itself too thin. Three hardware products in one announcement is a lot. They need to focus on one and support it well. The Steam Machine idea is cool, but it must have clear purpose. If it ends up being just a Deck without portability, people will not care. Maybe if they market it as a console alternative for PC gamers, it could find an audience.
 

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