Batman: Return To Arkham Delayed Indefinitely
The remaster of Rocksteady’s first two Arkham titles has been delayed indefinitely to give the studio behind it more time to improve the quality and ensure it meets the necessary standard. The new release, which is called Batman: Return to Arkham, has been built in Unreal 4 rather than Unreal 3, leading suggestions that this might be to blame for the delay.
When the game was first revealed, there were some concerns that the change in engine and the new models had actually resulted in less impressive visuals than were present in the original titles. Many pointed to a lower performance in lighting and textures as evidence that this remaster wasn’t exactly the best well-done one in recent times.
“After reviewing the progress of the project, the team at WB Games has decided to delay the release of Batman: Return to Arkham to give the team at Virtuous Games additional time to deliver a polished Batman Arkham game experience,” according to the official post. “We do not have a release date yet and will be sure to communicate that once we are sure the game will be ready. We know this is disappointing news, but we feel the extra time will allow the team to create the best gaming experience for our fans.”
Batman: Return to Arkham was only announced in June and was expected to launch this month for a price of $49.99. It is set to include the base versions of Batman: Arkham Asylum and Batman: Arkham City alongside all of their DLC and extra content.