Speaking to GamesTM, Jonathan Morin, creative director of Watch Dogs, said that Watch Dogs 2 will take more risks. He also talked about the future of the franchise and how there is a lot of room for improvement.
“The challenge when we made the first game was to create something that would make people dream about something else,” said Morin.
“When you start a new project [and new IP], it’s a blank page and everything you do is what you want to do. With a sequel, there is more pressure to push a brand forward and we now have to appeal to fans in a new way.”
“You have to carry on taking risk. I will not do this job if there is no risk in it, that would just be boring. You shouldn’t prevent yourself from trying something just because it’s hard and the solution is not apparent.”
“We have to give [the development team] something hard to do. If we don’t, they could fade out, which means you don’t benefit from their knowledge or they will leave. Our team is really assimilated with the challenge we have and who knows where it will lead us next.”
Ubisoft has yet to officially announce Watch Dogs 2, but with the success of Watch Dogs, I think there’s a good chance we’ll be seeing a sequel. If you missed the first game, you can currently play it on either the PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC, or Wii U.