dino topia screenshot15

Prehistoric Roguelike Dinotica Stampedes into Early Access

The roguelike genre has always been a fun genre, but it could be so much better with some more Dinosaurs! The Action Roguelike RPG, Dinotica, has answered the call and is currently in early access!

Developed by Celestial Studio, Dinotica brings the roguelike genre into the far flung past of Dinos and cavemen.Β You play as a humble human, working to survive out in the prehistoric wilds. However, you don’t just have to survive alone, as you have plenty of dinosaur pals to help you!

Throughout the game, you’ll encounter many dinosaurs, which you can bring into your merry band. You can bring them into your explorations, empowering and fighting alongside you in the wilds. They aren’t just good for battle, though, as they have use back at your home base.

Similar to other roguelikes like Darkest Dungeon, Loop Hero, and Cult of the Lamb, you build up a home base in between explorations. You build up farmland and buildings, using your dinosaurs to tend to your home. Whether it’s for resources, breeding dinosaurs, and growing your strength, your base is instrumental in your success.

Of course, what would a roguelike be without explorable dungeons? After chilling in your base, you head out into the wilds with your Dinos to explore. Out there, you must fight to survive, facing off against brutal bosses and pushing further into unexplored lands.

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The game had originally been named Dino Topia, though it was changed recently. It was changed to avoid confusion due to sharing a similar name to the book series by the same name. As such, the game’s new name is now Dinotica, to avoid troubles with Dinotopia’s Author.

WHAT TO EXPECT FROM THIS PREHISTORIC ROGUELIKE

  • Create Your Primordial Paradise – The power to create your ideal farm settlement is at your fingertips. Gather resources, unlock new technology to freely design, and continue expanding your home base to your heart’s content.
  • From Soil to Sustenance – Sow, fertilize, and harvest a plethora of different crops to build a thriving farm with the help of your dino companions.
  • Breed, Hatch, and Discover – Breed and hatch 40+ different types of dinosaurs with their own unique abilities, talents, and skills to discover new species, traits, and color variants.
  • Craft Your Combat Style – Build your own unique battle style with 39 different totems and 70 relics, which can modify basic attack mechanics and boost pet attributes.
  • Explore the Mystical Unknown – Delve into harrowing dungeons with your dinosaur allies by your side and fight fierce creatures, meet new allies, and uncover rare materials. With four different map environments, three difficulty levels, and 60 unique bosses to overcome, the challenges are endless!
  • Better Together – Create your dino paradise by yourself, or with a friend! Utilize local multiplayer and remote play features to raise dinos with friends near and far.

The game is in early access on Steam, with a free demo available as well. You can also discuss DinoticaΒ on theΒ PopGeeks Video Game Forum!

KEY TAKEAWAYS

  • Dinotica is an action roguelike RPG.
  • Dinotica takes place in the Prehistoric era.
  • You collect dinosaurs for combat and base management.
  • You have a base that you develop in between exploration.
  • You create farmlands and buildings for your base.
  • You explore and fight bosses during expeditions.
  • The game was originally named Dino Topia, but changed to Dinotica due to sharing a name with another work.
  • The game is in early access on Steam.

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Avatar of Here We go!
Here We go!

Yeah Yeah Yeah You only live once!

80 messages 5 likes

I really like the idea of mixing dinosaurs with a roguelike structure. Usually these games just give you different weapons and enemies, but adding dinosaurs as both companions and workers at the base sounds very fresh. I enjoy when games allow me to feel progress even after I lose a run. The farming and breeding systems sound like they will give me that feeling. I think the risk will be how balanced the game is. Sometimes developers put too much focus on collection systems and then the combat feels weak. If Dinotica can keep battles challenging while also rewarding players with base progress, then it can stand out. I want to try the demo to see if it feels smooth.

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Avatar of Noriaki85
Noriaki85

Member

169 messages 8 likes

I do not usually play roguelikes because they can feel repetitive, but I am interested in this because of the base-building and farming. That is something I enjoy in games like Stardew Valley. Having dinosaurs help me with farming sounds fun and relaxing. Then going into the dungeons adds action. It is like two games in one. I think this mix will make it easier for new players to enjoy the genre without feeling too much pressure.

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Avatar of CodfishDreamer42
CodfishDreamer42

New Member

680 messages 29 likes

I have some doubts about multiplayer. Local co-op and remote play can be fun, but roguelikes usually require a lot of focus and personal planning. I wonder how it will work when two players are trying to manage resources, relics, and dino breeding at the same time. If they design it carefully, it could be a highlight, but if not, it may feel messy. I would wait for more feedback from players before I buy it.

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Avatar of Berry
Berry

If I still you my name we wont be strangers

144 messages 12 likes

The name change makes sense. If they had kept Dino Topia, many people would confuse it with the book or TV series. Dinotica is easier to remember and still keeps the dinosaur theme. A unique name is very important if they want to build a strong fanbase and avoid legal issues.

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Avatar of Bruno
Bruno

You Don't talk about!

1,056 messages 31 likes

What really catches my attention is the number of bosses. Sixty unique bosses is a huge promise. Many roguelikes suffer when the enemy variety becomes predictable. If every boss feels different, then replaying will stay interesting for a long time. I just hope the quality is consistent and not rushed.

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Avatar of Lee4444941
Lee4444941

Member

839 messages 30 likes

Personally, I like the prehistoric setting. Most roguelikes take place in fantasy dungeons or sci-fi worlds. This one feels different. The mix of cavemen, crops, and dinosaurs creates a world that is unusual but still believable. I want to see how they design the environments, especially the four maps they mentioned.

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Avatar of Simply Jessie
Simply Jessie

The answer to your questions

461 messages 10 likes

I think this game will rise or fall depending on the balance between survival and progression. If farming and breeding take too much time, people will lose patience. If dungeon combat is too easy, people will feel bored. The studio must find the right middle point. I am curious to see how early access helps them adjust the systems.

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N
NataliaEbert

New Member

4 messages 0 likes

interesting

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