Pokemon Red Is Being Ported To Minecraft
Someone has decided to combine their love for Minecraft and Pokemon by porting the original Pokemon Red into Mojang’s world building game. Reddit user Magib1 has spent weeks creating a perfect replica of the GameBoy title and expects the finished product to take at least a few more month, though the current version already has a functioning PokeDex and much of the game world already built.
It has taken thousands of command blocks and perfect planning to get right, but the images show how far Magib1 has come. He explained his method on Reddit, explaining that this is a true port and not an adaptation.
“There’s a physical representation of the map in spawn chunks in which each block corresponds with a texture… When the player clicks, a reader armor stand moves and clones the row of new textures behind the display. Display armor stands then detect the block type and stick the corresponding texture on their head before moving. The player model is just swapping between a static walking and standing texture.”
“In order to store easily accessible information I’m also creating a sort of physical database underneath the block map… For example, the first layer under the map represents whether the block can be walked on or not (green wool = yes, red wool = no). Separate levels with this type of binary information can be created for doorways, surfable tiles, signs, etc. This cuts down on the command blocks needed, as lag is a very serious concern for the map.”