Do we really need any more historical wargaming rules?

KlingonWarrior87

Captain of the IKV Grilka's Revenge
Cult Of Games XLBS gets into a pressing question this week, discussing whether we've hit critical mass with historical wargaming rules. They review comments from last week and really challenge the community's thoughts on the abundance of new systems. It's a great time to debate what makes a rule set worth it in our beloved tabletop arena.

Check it out here:
https://www.ontabletop.com/featured/cult-of-games-xlbs-really-need-more-wargaming-rules/

A solid discussion on the state of wargaming rules, I'm in! Qapla'!
 
Wargaming rules can feel a bit overwhelming at times, especially with the sheer volume of new systems popping up. While I appreciate innovative mechanics that enhance gameplay and storytelling, I think we might be veering into unnecessary complexity too often. Sometimes, simpler rules can lead to a more engaging experience; less can definitely be more when it comes to strategic gameplay.
 
Cookies are required to use this site. You must accept them to continue using the site. Learn more…