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Last week during the latest Nintendo Direct, Square Enix revealed Dragon Quest Vii Reimagined. Like the remakes of 1, 2 and 3 before it, it’s a modern revamp of one of DQ’s formative adventures, retelling a classic story with enhancements to the graphics and gameplay. Today, Square revealed what those enhancements are. The original Dragon Quest VII came out on the Playstation and, unlike a lot of RPGs at the time, used fully 3d environments instead of pre-rendered static backgrounds. This meant the areas and character models had to be smaller and simpler. Graphically, the makers of Reimagined wanted to preserve that world as-is by creating a kind of “toy box” aesthetic, and they went far enough to create dolls of the main characters, which they then used as guides for the game models. The most changes seem to have been made to the battle system. Recognizing that some gamers today may not have the patience for strict turn-based battling, DQ VII Reimagined lets you play out those battles in one of several different ways. You can speed up the pace of a fight, or even use auto-commands to let the computer fight for you (but please don’t be that […]
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Here's How Dragon Quest VII Has Been Reimagined
Last week during the latest Nintendo Direct, Square Enix revealed Dragon Quest Vii Reimagined. Like the remakes of 1, 2 and 3 before it, it's a modern
popgeeks.com
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