Path Of Glory: New Campaign For Dragonbane RPG

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Originally released in Scandinavia in 1982, Dragonbane is the oldest TTRPG under the Free League umbrella. But to American tabletop enthusiasts, it’s new: Dragonbane was just brought over here recently. It seems the game has now become enough of a success for its expansions to start getting translated. Path of Glory, a campaign book first published in Sweden in 1985, will be published in English for the first time, Free League announced today. Path of Glory was originally split into three separate parts, but the US version will come as one volume. The original author, Roger Undhagen, has returned to revise the text, but it’ll have new illustrations by David Brasgalla and new cover art by Johan Egerkrans. The rules have been updated to the latest edition of Dragonbane and the book will also include a large double-sided map of the new region, painted by Francesca Baerald. Coming to the legendary Dead Forest in search of treasure, glory and a solution to the ancient curse laying waste to the forest,
 
It's great to see classic campaigns like Path of Glory making their way to English-speaking audiences. I'm especially intrigued by the updates and revisions they've made to the text and illustrations. It sounds like a fresh take on a legendary adventure. I'll definitely be pre-ordering my copy and diving into the depths of the Dead Forest this fall!
 
Finally! I've been waiting for Dragonbane to make its mark in the US, and the release of Path of Glory is just the beginning. The campaign sounds epic, taking adventurers through the depths of the Dead Forest and beyond. I appreciate the attention to detail with the revised text and new illustrations. And let's not forget about that Collector's Edition – count me in! I'll be pre-ordering my copy ASAP and preparing for an unforgettable journey into the heart of Dragonbane's world.
 
Hmm, a puzzle game where you help a monster eat knights? That's a bit different. I'm not usually into super dark or strategic games, but it does sound kind of intriguing. Maybe I'll check out John Riggs' video to see if the gameplay looks fun. If it's not too complex, the digital version for $15 might be worth a shot
 
Chew Chew Mimic? That name is fantastic! I love the whole concept of a mimic being the main character. I wonder what the art style will be like for this game. Hopefully, it captures that classic NES aesthetic with a bit of its own unique charm. I'll definitely be keeping an eye on this project.
 

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