I do not think this is anything special honestly. It is another parody beat em up with recognizable character silhouettes, we have seen this formula many times in indie games. The writing style trying to joke about Disney lawyers is funny once but not really adding value to the actual gameplay...
Andrew Garfield playing Sam Altman is such a strange match on paper but honestly I think it works. He has this way of making tech guys look human instead of robotic genius stereotype. Remember how he did that with Zuckerberg in Social Network already. Now he gets to play the guy who literally...
I don't get why they always strand characters on random planets for a whole season. Feels like a writing crutch at this point. Still gonna watch it though because Thrawn is too good a villain to skip.
six months is nothing compared to the year we waited just for a confirmation lol. at this...
I see this more as a business decision than anything else. Studios are trying to push smaller platforms by attaching big titles to them, even if it does not really fit where the audience actually is. MGM+ is basically being used as a temporary home for attention, not as a place people naturally...
I'm willing to give it a chance because bad descriptions don't always mean a bad show. I've seen projects that sounded terrible on paper and ended up being enjoyable. Still, the concern from fans makes sense. Scooby-Doo isn't only about mysteries. It's also about the chemistry between the gang...
I never read Space And Beyond before, but the concept sounds fun. Choosing your birth planet already makes it feel bigger than the old CYOA books I remember. Usually those stories started immediately with danger. This sounds more like a full sci-fi setting with lore behind it. I also like that...
I was ready to skip this but now I want to see it. Kara having actual trauma from watching Krypton die changes everything. The story is simple but the feelings behind it feel real. Saving her dog while dealing with grief and revenge together is different from usual superhero stuff. Director did...
I prefer newer animation, to be honest. When I watch Arcane, I feel like animation is finally being taken seriously as art for all ages. The lighting, the textures, and even small facial movements feel very real. Older cartoons are nice, but sometimes they feel limited because of budget and...
Demo impressions: I love the art and mythology angle. Celtic mythology is not something you see a lot in games, and it adds personality to the world. The combat is fun and I like experimenting with air combos. Some platforming sections were tricky, but it felt fair. Story-wise, I want to know...
Not sure about this one. Hitman comedy where the guy is a total manchild? Could be funny or just annoying. The part about his dad dying but still hating him is dark for a comedy. Might lean too hard into mean humor. Small town people turning on him for money sounds predictable too. But hey...
Eh, sounds like a lot of effort for something that might not play great on real hardware. Seven episodes is ambitious but if they’re all short because of the 256kb limit then it could feel chopped up. I like the idea of different gameplay per world but the toilet paper vending machine episode...
This shutdown was 100% coming. The player count graphs looked like a ski slope down after launch. Wildlight can spin it however they want but the game just wasn’t good enough to keep people coming back. Blaming the community is a loser move too. Players don’t owe you their time, you have to earn...
Solid trailer. I like the vibe a lot. Mexican legends and mariachi theme executed well without feeling cheesy. Combat looks responsive from what they showed. Day night cycle changing the world is always welcome in Metroidvanias. Pixel work is top tier too. Excited to see more closer to release...
I feel like this is exactly what the franchise needed. The first two movies were fun because the leads had chemistry and the story was exciting. Dragon Emperor just did not feel right. I like that Universal is trusting the new directors because they know how to make movies that are tense, funny...
I remember spending hours with my SNES Gameshark trying to get infinite lives in Super Mario World. That feeling when a code actually worked never got old. Seeing a hardcover book that collects all of that feels like a real nostalgia hit. I like that it’s not just codes but also stories from the...
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