The dungeon masters at Wizards of the Coast have spent the last year’s worth of time mostly stepping on their own feet, but at least they’re willing to admit and backtrack whenever they screw up. Fears that people would have to rebuild the 5E version of their games entirely from scratch once D&D Beyond updated to the new ruleset were….initially fully founded, but now unfounded. After taking massive heat, WOTC decided not to make their revamped VTT that much of a hassle to use.
Today the company streamed out their new D&D Direct, which outlined plans for the world’s most famous role-playing game for the rest of 2024 and into 2025. They include:
- Dragon Anthology (working title) scheduled for Summer 2025
– Everything you need to know about dragons but were afraid to ask, plus ten short adventures that all feature dragons in dungeons! - Updated Starter Set (working title) scheduled for Fall 2025
– Featuring unique components designed to introduce new players to D&D through an adventure inspired by “Keep on the Borderlands” - The Forgotten Realms Player Guide (working title) scheduled for Late 2025
– New subclasses, feats, backgrounds, factions, and spells from D&D’s most popular setting - The Forgotten Realms Adventure Guide (working title) scheduled for Late 2025
– A toolbox overflowing with lore and locations to inspire DMs to create endless Forgotten Realms campaigns for players to explore
Perhaps the most intriguing D&D product in the works is Project Sigil, the temp name for a 3D sandbox that will allow DMs to create their worlds using Unreal Engine 5. Players will be able to create fully customizable 3D miniatures for their characters, and a builder with a wide variety of drag-and-drop tools will make it possible to create areas nearly instantaneously. More on Project Sigil as it develops (and gets a real name)….in the meantime, here’s WOTC’s full broadcast:




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