Clock Tower, Tomba And Other Lost Classics To Be Republished

One of the big announcements made by Limited Run Games this afternoon was the formation of a subsidiary devoted solely to remastering and reissuing older games for the new market. They’re calling this company “Carbon Engine” and they revealed some pretty big titles to start off with.

The biggest is the translation and release of the SNES horror game Clock Tower, regarded as revolutionary and highly influential to its genre — yet until now, unreleased in its original form outside of Japan. Capcom declined to translate the Super Famicom version, and though remakes of the game have appeared in the US and elsewhere, the only way you could experience the original Clock Tower was a ROM with a translation patch made by a fan.

In Clock Tower you play as a young girl trapped in a mansion and stalked by a figure wielding a giant pair of scizzors. The figure is slow, but so are you, and when you hear his footsteps, your choices are usually either running or hiding. The key to survival involves solving puzzles and finding a way out, much like in Resident Evil and every other horror game Clock Tower influenced.

Carbon Engine is also resurrecting Tomba! This Playstation 1 classic and its sequel didn’t sell well on the original machine, but is highly sought after now. eBay prices have long been unaffordable and it needed a re-release ages ago. LRG to the rescue! Hopefully they’ll do the sequel as well.

https://www.youtube.com/watch?v=Nwp-Fu2t7Tg

Before either of those will be released, the first LRG physical with the Carbon Engine brand will be Jurassic Park Classic Games Collection, a bundling of every 8-bit and 16-bit game that capitalized on the craze surrounding the 1993 film. Believe me, there was a lot. Preorders will open for physical copies on modern platforms September 1.

Finally, Carbon Engine is remastering all three Gex games released during the 32-bit era and publishing them as Gex Trilogy. I’m sure someone will be into it. Gex was playing with fire here by leading people to believe this was a new physical for Goldeneye.

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S
Schwarbery

New Member

1 messages 0 likes

I blame The failure of Antman, Antman and The Marvels for this. Those movies though would have not failed if they are marketed right. Madam Web though do suck.

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Avatar of RacoonCityHero
RacoonCityHero

The Last Survivor of Raccoon City

107 messages 11 likes

Ugh, finally! Four Marvel movies a year was content overload. Don't get me wrong, I love the MCU, but quantity over quality never works. I miss the days when each film felt like an event, a meticulously crafted chapter in a larger story. Now it feels like a conveyor belt churning out generic superhero flicks. Scaling back and focusing on well-written, director-driven projects is exactly what they need. Let's give the characters room to breathe and the stories time to simmer. Then, when they do hit the big screen, it'll be something special again.

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Avatar of King Bam
King Bam

Tower Climber

120 messages 5 likes

Three Marvel movies a year? Sounds like they're hedging their bets. They know people are getting tired of the formula, but they're still clinging to that superhero cash cow. Here's the thing: less isn't automatically better. If those three movies are derivative and uninspired, audiences will stay home regardless of how many they release. They need a serious creative shake-up, not just a release schedule adjustment. Also stop dividing fans with politics.

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Avatar of collinsundberg
collinsundberg

Member

84 messages 15 likes

Also no more race bending please, If lets say they want to have a more diverse X-men utilize existing Black, Asian,Latino and Native X-men members instead of Turning Magneto and Rogue Black which are rumors right now.

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Avatar of Mokona1998
Mokona1998

Hardcore CLAMP fan

90 messages 5 likes

Slowdown? What slowdown? This is an outrage! I live for the interconnected stories, the epic battles, the post-credit scene teases. Three movies a year is barely enough to keep me satisfied! I understand the whole "superhero fatigue" thing, but there's a vast universe of characters and storylines to explore. Done right, superhero movies can be fresh, innovative, and endlessly entertaining. Give me more, Marvel, not less!

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Avatar of BROOKE
BROOKE

Member

371 messages 32 likes

Honestly, this doesn't really affect me. Superhero movies are a dime a dozen these days. It's good to see Disney acknowledging the potential for oversaturation, but even three movies a year feels excessive. There are so many other genres and stories out there waiting to be told. Maybe this will open the door for more diverse content and give other studios a chance to shine.

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Avatar of Shoma
Shoma

Member

105 messages 6 likes

Two or three Marvel movies a year? This feels ominous. Does this mean they're losing faith in the MCU? Are they worried the magic is gone? Look, I love these characters, but if they're scraping the bottom of the barrel for ideas, it's time to take a longer break. Reassess, reenergize, and come back stronger. Otherwise, they risk tarnishing the legacy they've built.

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Avatar of BugBusterBrock
BugBusterBrock

Master Pest Controller

91 messages 15 likes

It's a smart business move. Superhero fatigue is real, and Disney would be foolish to ignore it. Scaling back production allows them to focus resources on making each film truly exceptional. Plus, with fewer movies, they can potentially increase marketing budgets, creating a bigger buzz around each release. It's all about maximizing return on investment. As long as the quality goes up, I'm all for it.

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