
Darrington Press, the publishing arm of Critical Role, is almost finished with its most ambitious project to date: a new TTRPG they call Daggerheart. Its mission is nothing less than “to redefine what’s possible in tabletop roleplaying.”
Here’s how it works: Daggerheart will use something called the “Duality Dice system,” where players will roll two D12s on each turn, one representing Hope and the other representing Fear. These levels of Hope and Fear will drive the outcome of their next decision. Meanwhile the GM will roll a traditional D20 to determine the actions of enemies. Darrington claims this asymmetrical style of gameplay adds unpredictability to each campaign and, overall, makes them more memorable.
They’re not just blowing smoke…they’ve tested this thing. Over 150,000 players were called to participate in an open beta for Daggerheart last year. Their feedback helped shape the game’s direction, refining the combat system and storytelling elements until they were just right. We’ll find out if they succeeded!

Darrington will be selling Dragonheart as both a Core Set ($59.99) and a Limited Core Set ($149.99). The Core Set includes a 300-page illustrated rulebook and 279 cards. The Limited Core set costs almost three times as much but packs in a GM scteen, the full set of dice needed for playing, a set of 102 acrylic crystal tokens to keep track of things, a rip pad, and alternate cover artwork in a magnetically-closed collector’s edition box. You decide what you need.
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