inXile Entertainment and Techland Publishing are excited to announce today that Torment: Tides of Numenera, the highly-anticipated and massively-crowdfunded science-fantasy RPG, has officially launched worldwide on Steam and Windows PC for $44.99, and for the PlayStation 4 computer entertainment system as well as Xbox One, the all-in-one games and entertainment system from Microsoft, for MSRP $49.99. A brand-new trailer has been released today to celebrate the full debut of Torment: Tides of Numenera, introducing the game’s premise, and giving fans and prospective players alike a taste of the profound and philosophical questions invoked by the game’s themes of choice and consequence as well as death and rebirth.
Developed by the creators of the all-time classic Planescape: Torment, one of the most critically revered CRPGs in gaming history, this science-fantasy RPG explores similar deep and personal topics of abandonment, evanescence, and the legacy we all leave behind. Torment: Tides of Numenera takes place on Earth one billion years in the future, in the rich and diverse Numenera setting created by pen and paper RPG luminary, Monte Cook. Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique.
Key features include:
- ARTH ONE BILLION YEARS IN THE FUTURE: Discover a world built on the ruins of hyper-advanced civilizations capable of tearing holes in time and space, reshaping the continents, and rekindling our dying sun – and claim their relics as your own.
- DEATH IS NOT THE END: When you die, your mind rebuilds itself inside a psychic labyrinth. Wander its paths to unearth long-buried truths and hear stories that cannot be told by the living.
- A GAME OF CHOICE & CONSEQUENCE: Make thousands of meaningful decisions and construct a legacy that will change the lives of untold others. Define your morality beyond mere good and evil, and write your unique story no other player can repeat.
- HANDCRAFTED CONFLICTS: Plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.