Tilting Point has acquired the popular character collection role playing game (CCRPG) Star Trek Timelines from Disruptor Beam, which will refocus their development efforts on Disruptor Engine, a platform to support the live operations of free-to-play games. Alongside the acquisition of the game, Tilting Point has formed a new studio, Wicked Realm Games, to support the title in Boston and has taken on 19 key Disruptor Beam team members, including former CTO David Cham who will head the new studio. Star Trek Timelines, which has already succeeded in the Tilting Point portfolio, will be fully owned and operated internally.
“We have long felt a deep affinity for Star Trek Timelines because of its best-in-class character collection gameplay, its impressive fidelity to a deeply-loved entertainment IP, and for its ability to be enjoyed by millions of players all over the world–as evidenced by its 8 million downloads and having earned $100 million to date,” said Samir El-Agili, president of Tilting Point. “We have extended the license with the integration of the Star Trek: Picard series, and we’re committed to long term live operations support for Star Trek Timelines, using our proprietary tools and expertise to grow the game. We are also excited to provide a new home for the fantastic team members who have been key to the title’s success.”
Star Trek Timelines first became part of Tilting Point’s portfolio with a UA funding partnership in December 2017. Tilting Point’s involvement then grew in October 2018 to include handling of the game’s marketing, sales and distribution. Star Trek Timelines has been downloaded over 8 million times since its debut, reaching the Top 50 Grossing games list and earning over $100 million to date.
For more information on Tilting Point, visit: https://tiltingpoint.com/