When it comes to simulation games, especially ones that deal with sports, the desire to be accurate is paramount. As they want gamers to truly feel like they’re playing as their favorite sports characters. However, as its a game, they want it to be fair and balanced, which most times isn’t hard to do.
But, this year, in the NBA, the frontrunner for the MVP race, Stephen Curry, is playing at such a high rate, that even his gaming counterpart can’t match his skills. This has created an interesting problem for the developers of NBA 2K16, as gameplay director Mike Want notes to Forbes:
“To be completely honest, we are still looking for ways to better translate his game into NBA 2K,” says Wang. “He’s a ‘rule breaker’ when it comes to jump shooting … he becomes a problem in the video game world where we’ve been trying to train our gamers [to know] that certain types of shots should be rewarded versus others.”
That being said, they’re going to work hard to ensure that for both Stephen Curry and other players of his calibur, future iterations act like the real players even more:
“We’re going to have to invest even more time in future iterations to really let Steph be Steph in future versions of NBA 2K.”