Tetsuya Nomura Admits FF7 Remake Was Revealed Too Early
It was back in 2015 when Square Enix revealed they were finally starting work on one of the most demanded projects from Final Fantasy Fanatics: a high-definition trillion-polygon triple-A FF7 remake. The crowd went wild, and then….silence.
This was fully expected from Square, who is notorious these days for completing games at a sloth’s pace. But given the time difference of three entire years, many fans hoped and expected we’d finally see something from the game during E3 2018. The anticipation only increased when Square announced their first E3 press streaming in quite some time. Surely it was meant to announce a huge game everybody was looking forward to! ….It wasn’t, and worse yet, most of the sneak peeks we DID see had already been revealed in previous conferences.
So where is this game anyway? According to director Tetsuya Nomura, the FF7 remake still isn’t ready to show to the public. And on that point, he admits he may have revealed the existence of the game too early.
“I am well aware of the fact that we announced it too early,” Nomura told the Italian website Multiplayer (translated by Kingdom Hearts Insider). “But even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.”
As much of a risk as revealing FF7 Remake was, Nomura feared the surprise being spoiled even more. So he and his team made the decision to whip up a trailer and admit it.
Nomura is also in charge of Kingdom Hearts 3, and he admits that game, too, was revealed too early. “Deciding when to announce your game to the public is always difficult,” he said. “In our case, we receive pressure from the fans even when we do not announce anything. … People are waiting for new information regardless of whether the game has been announced or not.”