A little over three weeks ago, a document leaked out of Wizards of the Coast HQ that suggested plans to revoke the OGL — the Open Gaming License — that has nurtured the Dungeons & Dragons gaming community for over twenty years. It’s hard to think of a proposed product revision that had a more instantly reviled reaction from its consumers, aside from New Coke (and even then, there were people who actually liked New Coke).
Wizards of the Coast
Part of the reason Dungeons & Dragons has maintained its dominance in the tabletop gaming scene is not just because it was one of the first to arrive there but because it allowed anyone to use its ruleset and adapt their games to work with it. It’s part of a long-standing agreement called the Open Gaming License (OGL) that has spawned hundreds of third-party and independent TTRPG productions that run off the D&D engine.
Dungeons & Dragons hasn’t been very lucky in getting Hollywood adaptions, with only a handful of productions carrying the official D&D brand in existence (if we threw in material INSPIRED by D&D, though, the list would be a long one). That is rapidly changing now that Wizards of the Coast owns D&D, Hasbro owns Wizards of the Coast, and Hasbro is hungry to get its recognizable IP churning out material.
Wizards of the Coast has announced the next D&D campaign set will be called Icewind Dale: Rime of the Frostmaiden. Set in the far northern region of the Forgotten Realms, you’re going to need your most powerful parkas to take on the titular Frostmaiden, who principal narrative designer Chris Perkins calls “a god who basically embodies winter’s wrath and cruelty.” Perkins says John Carpenter’s The Thing was a big inspiration for the campaign.
Today is a big day for Wizards of the Coast, owners of D&D…March 17 is the street date for two hyped-up releases, one a tie-in with the popular liveplay show Critical Role.
Yesterday, Larian Studios announced that they will be unveiling the gameplay for Baldur’s Gate 3 at PAX East! For those unaware, it is the third installment in a series of video games based off Dungeons & Dragons. In addition, the game was officially announced at last year’s E3.
After directing the biggest hit of 2019 (so far), Avengers Endgame, what’s next for Joe and Anthony Russo? Today we found out the answer: they’re now working on an animated Netflix series set in the world of Magic The Gathering.
Wizards of the Coast and Viz Media have cooperated to bring us many Magic The Gathering artbooks over the last few years. The card game has now been around for 25 years, so it’s time for something special. Presenting Magic The Gathering: Concepts and Legends, an anniversary celebration containing the best from the first quarter-century of MTG art.
Viz Media’s collection of Magic The gathering artbooks spans six titles to date: IXALAN, AMONKHET, KALADESH, INNISTRAD, ZENDIKAR, and DOMINARIA. They’re about to introduce a seventh: RAVNICA.
Wizards of the Coast is teaming up with Hasbro to produce a Transformers card game. We don’t know much at this early date, but we do know these bots are coming to Earth.
Wizards of the Coast, the current guardians of the Dungeons and Dragons brand, has resisted “modernizing” the mechanics of the game for a long time. A phone app could make all the rules, mathematics and inventory organization easier to manage, but the only apps out there were unofficial creations by third parties.
An old classic has received a new revamp in the new Dungeons and Dragons module from Wizards of the Coast. The Tomb of Horrors was one of the more challenging dungeons Gary Gygax created while he was still around to create them. D&D’s latest module, Tomb of Annihilation, brings the area back in a new location.