Reflections of “Symphonia”
With the release of Tales of Symphonia Chronicles (and a special Collector’s Edition) on February 25th in North America, I felt the time was ripe for a reflection of my favorite Tales game of all time. It will be a bit different from the normal type of reflection due to unique circumstances. “Tales of Symphonia Chronicles” is a repackaging of the original “Tales of Symphonia” released for the Nintendo Gamecube and its sequel “Tales of Symphonia: Dawn of the New World” with HD graphics and some new animated cutscenes. It will also have dual audio, a first for North American editions of the Tales franchise, with both the English audio and Japanese audio being included (Namco Bandai has been coy as to whether the English dialogue is being re-recorded or being added to the game due to “unique” dubbing circumstances). My path into “Tales of Symphonia” was decidedly weird. I had always wanted to play the game since the moment of its release but did not get the opportunity to