Review: Regalia: Of Men & Monarchs
Regalia: Of Men and Monarchs is Polish studio Pixelated Milk’s homage to classic Japanese RPGs. Judging by its massive success on Kickstarter, there’s definitely a demand for that. But will Regalia have anything to offer to players outside their target audience? Judging by the beta, the answer is a resounding yes. The game makes no attempt at hiding its influences. The most obvious: Final Fantasy Tactics. Combat in Regalia is strategic, turn-based and comparatively slow. Taking place on a grid, fights require careful consideration of enemy location and natural features. Because each character in the player’s party has different special abilities and attacks, positioning is extra important, whether that be moving in a melee combatant to attack a group of enemies or picking off foes one by one. Additionally, line-of-sight rules apply; if a character’s view is blocked by a rock, a bale of hay or even a fellow party member, they won’t be able to cast spells or use ranged weapons. This is especially crucial with magician characters, who