Rainbow Six Siege Developer Explains How Realistic Hostage Rescue Is
Ubisoft Montreal has detailed how they are working to make the hostage rescue game mode in Rainbow Six Siege as lifelike as they can. Speaking on the developer’s official website creative director Xavier Marquis and game designer Chris Lee discussed how important it was for the team that they got the experience of being a counter-terrorist operative trying to free hostages as realistic as possible. The studio even went so far as to get feedback from a real spec-ops team who had played early builds of the game.