Rechargeable batteries have become standard in most of today’s expensive portable electronics. The convenience comes with a big flaw however: the fact that every time you charge them, the charge holds for a slightly lesser time. It takes a while, but eventually internal batteries become so weak that they can’t keep a device powered longer than 30 minutes, and unlike conventional batteries, it’s not as easy to pop them out and replace them. Especially when the manufacturer doesn’t provide a way.
Pokemon Sun/Moon has been a major hit all the way around. But it also changed up the formula of the games in many ways. One of those big ways was with the Alola Forms. Which were classic Pokemon like Meowth, Vulpix, Sandshrew, and more, but with a new look based on the new climates in Alola. In an interview with Meristation, Junichi Masuda of Game Freak talked about where the ideas for the new Alola Forms came from. Mainly, it was a nod to the gamers who have been with the game since Gen I:
Dex — the acclaimed side-scrolling RPG by Czech studio Dreadlocks — is now available digitally for the PlayStation Vita. Published by BadLand Games, Dex tells the story of a young girl named “Dex” and her unforgettable quest for the singularity. Take on the role of Dex, being chased by corporate mercs for an undisclosed reason. With nowhere to go, Dex is forced to question her own existence while dodging vicious attackers across a dreary city of the future. However, Dex is not alone: A trio of “hacktivists” — the mysterious Raycast, protective Decker, and light-minded Tony — are ready and willing to help Dex in her quest.
It’s true, apparently: in 1994 someone was developing a Western video game that used the Akira license. Anime was growing in popularity, to be sure, but it wasn’t nearly as popular in the mid-90’s as it was going to get in the following decade.
The latest release in the Pokemon franchise is the biggest launch for any Nintendo property in the UK, with the games managing to beat out the likes of Wii Fit and New Super Mario Bros. in terms of first week sales.
Nintendo is in an awkward position with the Switch. Since it’s merging both their console and handheld markets, it has to be sold at a price that the console crowd will respect, but the handheld buyers won’t feel is too high. If an accidental leak from a Canadian website is accurate, they may have hit this mark fairly well.
Here’s some nice news: Nintendo is lowering the entry cost to their most advanced 3DS model this coming Black Friday. Beginning November 25 you’ll be able to score a New Nintendo 3DS for just $100. This isn’t an offering from a specific retailer, it’s from Nintendo itself and will be available everywhere.
Natsume Inc., a worldwide developer and publisher of family-oriented video games, today launches the all-new Harvest Moon title Harvest Moon: Skytree Village for the Nintendo 3DS. The game is available beginning today at video game retailers including GameStop and the Nintendo eShop for $29.99. Hiro Maekawa, President & CEO of Natsume, spoke about the game, saying:
Feral Interactive has announced that the iPad version of Rome: Total War will be released on Thursday, November 10th. Creative Assembly’s classic strategy game of epic real-time warfare comes optimized for tablets, inviting players to build history’s greatest empire from their iPad. Rome: Total War for iPad utilizes an intuitive touch-screen interface to accurately replicate the desktop game’s mouse and keyboard controls. It also features upgraded graphics that take advantage of the iPad’s high-resolution Retina screen, turning your tablet into an exhilarating 3D battlefield alive with thousands of units.
The National Videogame Museum, located in Frisco, Texas, boasts this country’s most complete collection of rare artifacts from the 30-plus year history of video games. Ars Technica was given the grand tour, and what they came back with was spectacular. This may be the best museum I’ve ever seen!
The story of Mythri is a true American tale of indie game development, even if a game was never fully produced. Back in the late 90’s a few programmers got together, founded a small software company, and gave their best shot at producing their own Game Boy game. Because they loved JRPGs so much, they decided to create a homegrown version with every element they loved. They called themselves Team XK, and development of their first title began in 1998, when the Game Boy Color first hit the market.
It’s hard to believe in some ways that the Ace Attorney series has gone through six main titles. As a visual novel series of sorts, you’d think that after a while, the game would get too repetitive, or lose it’s flair. In fact, the creator of the series only intended it to be three games, with it to end after Trials and Tribulations, one of the best games in the series. Yet, Capcom thought there was more room for stories, so more were made. This of course leads us to the newest entry in the series: Spirit of Justice. I’m happy to say that not only does this game live up to its predecessors, it surpasses them in many ways. In fact, Spirit of Justice is my new favorite Ace Attorney game.