Total War: Warhammer Will Be The Compilation Of Years Of Ideas
It’s natural for a franchise to always want to improve as time goes on and advancements in technology arise. But for some, it’s just hard to pinpoint how big to go. For the Total War franchise, it’s never had a problem with scale per se, but it has been a while since a new title has come out. But now, with the upcoming Total War: Warhammer, not only are they going to try and go bigger and better, they’re going fantastical. In an interview with IGN, lead writer for Creative Assembly Andy Hall, they talked about what makes Total War: Warhammer so special, and how it will be the compilation of ideas and dreams that have been in their heads for quite some time. “This is Part One of the Trilogy,” explains Hall. “Each game will be a standalone game, but the map of the second one, for example, will slot into the first one like a jigsaw. So you can play it on its own, but if you have