Last month a full trailer for the Halo TV adaption was released during the NFL AFC Championship game. At the time, we made the comment “We suppose the most controversial thing they could do would be to have MC remove his helmet. There’s no indication they will show his face from this trailer alone, but you never know.”
“Halo” is the one mega-popular game franchise I haven’t played a single installment of, mostly due to never owning an XBox console. But through cultural osmosis I think I have the basic idea: there’s this super-soldier in the future whose face you never see, he has this blue AI companion who talks to him, and he has to fight a race of evil aliens who belong to a crazy cult. That’s the gist, right?
Living on the West Coast means you’re often behind a lot of people in finding things out. Often I first learn about a thing through waking up in the morning and booting up social media and seeing everyone else’s reactions to something insane I don’t know about yet. It took me a few scrolls to piece together what happened while I was asleep THIS time, but eventually it dawned on me that Microsoft just announced it had purchased Activision Blizzard.
In the spring of 2013, the heads of Microsoft Studios walked onstage at E3 to deliver what would go down in history as one of their worst presentations. Their job was to convince gamers to buy the XBox One, but as they were still at this time enthralled by the temporary success of the 360’s Kinect, they spent a good chunk of time explaining how a Kinect would be a built-in, unavoidable part of the XBox One experience. The XBox’s traditional hardcore audience didn’t care for the Kinect at all. But it got worse.
The last 24 hours have been a whirlwind for XBox owners. Early this morning Microsoft made the announcement that they were raising the subscription fee for XBox Live Gold, which up to this point, you kind of needed to play any XBox game online.
Microsoft and the XBox team are pretty well known at this point for throwing their cash around to stay competitive. They sent shockwaves through the industry last year when they announced the purchase of Bethesda, publishers of Doom, Dishonored and Wolfenstein. But this behavior goes all the way back to the beginning, as a new report from Bloomberg reveals. When Microsoft was first looking to get into the gaming console business, a megaton purchase was one of their key strategies.
Bethesda Studios is one of the largest game publishers of our modern age. They’re responsible for Doom, Elder Scrolls, Fallout, Wolfenstein, Dishonored and other iconic franchises. There are few fish bigger in the gaming sea….except for the gigantic whale that just swallowed them.
Series S won’t be able to play games with 4k graphics. That makes it more limited.
Awhile ago, Warner Bros decided to forgo simply licensing its properties to third parties for video games, and directly entered the business themselves. WB Interactive has since grown into a successful brand, with studios around the world under its umbrella like NetherRealm Studios, Rocksteady Studios, Avalanche Software, TT Games and more. They’ve helped WB-owned characters like Batman establish themselves with respected video game series.
Microsoft released a video presentation today giving the public the first looks at the games scheduled to come out within the launch window of the XBox Series X. The video was heavy on dark and gloomy trailers, but none darker or gloomier than Scorn, a first-person horror adventure coming from indie studio Ebb Software.
Last November, Raw Fury announced that their open beta for their upcoming ‘West of Dead’ would be available for February 14, 2020. Thankfully the game’s open beta launched Friday as planned, and players can now partake in the event. However, the open beta is currently available on the Xbox One and on PC through Steam. Furthermore, ‘West of Dead’ Open Beta is set to close on Monday, February 24.
Climber: Sky is the Limit is a unique game combining survival and simulation genres which will be available for both PC and consoles. This mountain climbing simulator will challenge you on the world’s highest peaks as the developers focus on high level realism and diverse gameplay. Game will be released on PC in 2021 by Art Games Studio which also plans to release the game on Nintendo Switch, Sony, and Microsoft consoles.