Lucid Path — The Popgeeks Review
There are many familiar staples of gameplay we think of when we hear “RPG.” Menu-based battles. Exploration. Visiting towns, staying at inns, and gathering money. The new indie game Lucid Path, now available on Steam, breaks all those rules — and in the process, proves why we have them in the first place. Upon loading the title screen you’re greeted with a pleasant medieval guitar riff. It’s a nice overworld tune. It’s also the only overworld tune. The dungeon, as well, uses just one looped music piece. It’s only when dramatic events happen that the music changes in any way. When you step into the dungeon, you’ll be in for a surprise — no, your keyboard isn’t broken, the character really is moving on his own. Your guy wanders through the area by himself, and engages in turn-based battles without your having to touch a single button. All you can do is watch him progress until all his hit points are gone, at which point he won’t faint, but simply