Square Enix has put out what they claim is the FINAL trailer for Final Fantasy VII Crisis Core Reunion. Despite calling itself the “Launch Trailer” the game won’t actually be open for purchase for another two weeks.
Earlier this year Matsuzo Machida and Akifumi Kaneko, the men behind the classic JRPG series Wild Arms and Shadow Hearts, announced a joint project to revive both games at the same time, albeit unofficially. Machida was planning out Armed Fantasia: To the End of the Wilderness, a spiritual successor to his Wild West JRPG series Wild Arms, while Kaneko was making Penny Blood, based on his PS2 trilogy Shadow Hearts.
In 2018, Square Enix found a way to return to its roots with the first Octopath Traveler game. Its unique (at the time) “2D-HD” visual art style allowed it to evoke the classic feel of their 8-bit and 16-bit RPGs while at the same time packing enough visual flair to compete with modern titles. Octopath Traveler was enough of a success that the art style was used in other Square games, most recently the Live A Live remake.
Though the Playstation 2 generation didn’t produce as many JRPG hits as the Playstation 1 generation did, two series managed to stand out: the Western-flavored Wild Arms (which started on PS1 but continued on PS2) and the gothic Shadow Hearts trilogy (which was entirely contained to PS2). It’s been a long time since then, but once we received word the creators of both series were looking to team up for a set of revival games, they had our immediate attention.
A JRPG in virtual space? Does that work? Someone decided to find out: publisher Mastiff and developer CharacterBank have just launched RUINSMAGUS, a first-person, fully immersive VR JRPG for modern devices.
Star Ocean, I used to love you. Your first few games enthralled me with your then-innovative active combat mechanics, extremely deep item creation system, and spellbinding worldbuilding and music score. Then you hit the same wall a lot of long-running JRPGs did when they crossed the polygonal barrier. Since the days of the Playstation 2, each mainline Star Ocean release has been worse than the one before it. The reviews for the last one, Integrity and Faithlessness, were so bad I returned my copy to the store after one day, without opening it.
French indie developer Artisan Studios has just launched their new classic-styled JRPG, Astria Ascending, on every console currently on the market. If you have any of those, or a PC, you can play the game.
Game development team Midgar Studio was inspired by Final Fantasy (their devotion is in their very name) to create a world-spanning JRPG for modern systems. Titled Edge of Eternity, the game had an amazingly successful Kickstarter campaign and a steady Early Access launch on Steam in 2018. They’ve been building up Edge of Eternity from that point, and the full version at last hit PC, Mac and Linux on June 8. But didn’t they promise a console version too?
Jon Bookout is a big fan of the classic JRPGs like Final Fantasy 6, Chrono Trigger, and the Lunar games. He’s now leading development of his own JRPG-type game, inspired by those influences, but with one difference: this is a horror game where you play as the villain.
Very sad news today from one of Japan’s most respected developers. Level 5 is shuttering operations in America and will henceforth no longer localize their games for markets outside of Japan.
There was once a series of strategy RPGs on the Playstation called Suikoden. They were underappreciated in their day, but had a passionate cult fanbase. Years later, the fanbase grew to a much larger size….when it was too late to reprint Suikoden 1 and 2. The value of these games (especially Suikoden 2) shot through the roof and physical copies remain unaffordable to this day, even after the second one was republished digitally on PS3 and Vita.
Japanese titles with purposely lowercase letters…ruining the layout of many a headline. As much as we’d like to type “Hero Must Die — Again!” and not risk a comment correcting us, that’s not the correct syntax for Degica Games’ latest RPG, Hero must die. again.