The Witcher 3 Might Not Run At 1080p, 60fps
In an interview with Worlds Factory, CD Projekt RED‘s visual effects artist Jose Teixeira revealed that The Witcher 3: Wild Hunt might not run at 1080p and 60 frames per second. “Ideally, we’re pushing for 30 frames per second. The resolution, honestly, it depends; we’re working on it, we’re trying to get it as high as possible,” said Teixeira. “If we can make it at 1080P, sure, but I don’t know if it’s going to make it. To be honest, I really don’t know. Probably not. But for sure, we need it to run at a smooth frame rate, so at least 30 FPS.” Teixeira spoke about the engine and how it’s partly to blame. “We’re asking the environment artists to put as many physics objects as possible, of course within the limits of memory and performance, but for example when you go inside the tavern, the tables, the mugs, the chairs are all subject to physics. Geralt has this spell, a push of force, and when he does that everything