GAMEVIL has officially launched Knight Slinger worldwide for App Store and Google Play. Developed by COCOONBEAT, Knight Slinger is GAMEVIL’s latest addition to an ever-expanding library of high-quality mobile games. Knight Slinger’s gameplay combines slingshot-style gameplay with RPG elements; players can drag, aim, and release their warriors across the battle field in order to achieve victory. In addition to its highly accessible gameplay, Knight Slinger features an alluring graphical style as well as infinite team-building options. By combining these positive aspects, Knight Slinger appeals to a wide gaming audience.
GAMEVIL has announced the next exciting update coming to Dragon Blaze with the release of Dark Souls, ancient evil forces who are hell-bent on destroying the world. Since the release of the final set of Dragon Busters in June, players have been yearning to learn more about these ancient weapons and the reason for their existence.
Arriving with today’s Dragon Blaze update, two additional awakened allies, Envoy Fulson and Messenger Shabelle will now be available. Joining the lineup of ascended heroes, Shabelle and Fulson have now been upgraded as awakened heroes with brand new visuals, animations, and abilities. Both awakened heroes will require the original versions Captain Shabelle and Captain Fulson to be enhanced to ultimate and combined with 10 Hero Essences. Full details of the Dragon Blaze update include:
GAMEVIL will be welcoming the addition of Burst Breaker, the newest class to be making its way to action RPG, Kritika: The White Knights. The Burst Breaker is a rebellious warrior who has his own definition of what a ‘Hero’ should be. Due to his energetic and wild personality, he has been known to recklessly jump into battle. Armed with a sword and power gauntlet, the Burst Breaker deals heavy physical attacks to enemies. Burst Breaker is set to have a number of skills in Kritika: The White Knights, including:
Leading mobile games publisher and developer GAMEVIL announced ZENONIA 4 is now available on the App Store for iPhone, iPod touch and iPad.(more…)
GAMEVIL achieved revenues of 9.8 billion KRW during the second quarter of 2011. Operating profit for the quarter was 4.1 billion KRW with quarter net profit of 3.8 billion KRW, maintaining the highest percentage of operating profit ratio in the Korean mobile gaming industry, at more than 41%.
GAMEVIL, a leading mobile game publisher and developer, announced its newest casual game Skipping Stone, is now available on the App Store for iPhone, iPod touch, and iPad.