The Future of Godus Looks Bleak At Best
The last few days have seen a flurry of stories in regards to Peter Molyneux’s latest god game Godus. Firstly, John Walker of Rock, Paper, Shotgun wrote a piece looking at the fractured state of the game and how it seems unlikely that it will ever meets its lofty Kickstarter goals. Eurogamer meanwhile have today published an article that contains an interview with the Curiosity winner Bryan Henderson detailing his lack of involvement with the studio behind Godus. As Rock, Paper, Shotgun pointed out, the current development of Godus has slowed dramatically to the point that only a handful of staff are currently working on the title. The rest of 22cans employees have instead began work on new game The Trail. The investigation by Walker shows that those working on the game funded by Kickstarter appear to be unsure exactly whether the game will even be finished. Quotes from the recently appointed lead designer Konrad Naszynski suggest that the team may never be able to implement many of the promised