E3 2017: Why Coco Is In Crash Bandicoot Trilogy
So Crash Bandicoot is making a return to games via a compilation/remaster of his first three titles in Crash Bandicoot N. Sane Trilogy. But the twist is that Crash’s sister Coco will be a playable character in all three games. Which is a bit weird for some, as she wasn’t in/created until later in the trilogy. So, why is she in? Answer? Time Travel. “Time travel solves everything,” Massie joked to IGN. “So, [we have] the save/load screen. She’s hacking in with her pink laptop and you see shots of the first two games [appear]. There is a similar interaction point in all three hubs of all three games.” Basically, in Crash Bandicoot: Warped, time travel was introduced, and so the team used that to bring in Coco for the trilogy. More than that though, the team really wanted her to be a fully-fledged character in the game. “The team wanted to [include Coco] right from early stages of production,” Massie said. “Animators, character designers came to me and said