When Rare Replay was revealed at this year’s E3 during the Microsoft Media Briefing and the game subsequently appeared on the Xbox.com store, some people raised an eyebrow at the seemingly low download size of just under 12GB. That seemed like an incredibly low file size for what was 30 games, several of which are full retail Xbox 360 games. Well it turns out that the 11.26GB download is just the initial game itself with the earlier NES, SNES, N64 and Xbox titles. The Xbox 360 titles included in the collection come as separate files and will take up a further 38GB, meaning that the full size of Rare Replay will approach 50GB in total, or around 1/10 of the total space available in the normal Xbox One hard drive.
As you’re filling out the Smash Bros. Fighter Ballot, you might assume there are certain realistic limits to what you can suggest. As nice as it would be to see a Rare character or two appear in the game, appearing there googly-eyed like the Nintendo 64 days never left, you know Microsoft would never allow it.
A Tweet from Phil Spencer today teased a brand new game from developer Rare. Speaking on the social media platform, the head of Xbox revealed he had been to the studio to play the new game and announced that it was a “uniquely Rare game, as it should be.” This will give hope to fans of the UK based company that they may be working on a title from one of their classic series. Recently Rare has only released Kinect based titled for the Xbox consoles but Phil Spencer has previously told IGN that: “I don’t want Rare to just become the Kinect Sports team.”