Star Fox Zero is heading to Wii U on April 22nd, but fans are still curious as to what exactly Star Fox Zero is. The name implies a prequel of sorts, and yet this kind of looks like a sequel in some ways. During an interview with Time Magazine, Star Fox Producer Shigeru Miyamoto revealed that it’s neither. But rather, a reimagining of a classic title:
“We thought it would be a good opportunity to go back to the roots of Star Fox. The game itself is not a Star Fox ‘4’ or ‘5’, and it’s not a new spinoff. It really is going back to the roots, and that’s where the ‘Zero’ comes from.”
He also notes that the true crux of this game, and its story, lies within the relationships between the characters.
For the Star Fox story, what’s really important are the relationships between General Pepper and Andross and Fox and his father. I didn’t want to try to tell a new story, so by keeping those relationships at the core, then going back to the Star Fox 64 story framework, we’ve added quite a bit of story to that and introduced the idea of these teleporters. The teleporters have an important role both from a story as well as a gameplay standpoint, and that’s allowed us to strengthen the original story that existed in Star Fox 64.”
And so the characters that appear will have the same names, but of course the boss battles are all new, and also the way that you attack each of the routes and approach the levels is very different. It will feel like you’re playing that original style of Star Fox 64 gameplay, but in an all-new version.”