Review: Worms 2: Armageddon
Worms 2: Armageddon has officially released on the PlayStation Network with teams of Worms stuck in the ultimate conflict to see who will survive and ultimately reign supreme. Does Worms 2: Armageddon hit its mark? Or does Team 17’s flagship franchise take a dive? Hit the break for our verdict.
Not much has changed over the years, and the same Worms I loved in the past makes a crisp and clean return to the PlayStation Network. Worms 2: Armageddon has some of the most clear and crisp visuals I have seen on any PlayStation Network game, and that is due to the 1080p support for HDTV’s. The game looks fantastic on my Bravia, and it really does a good job of highlighting the games unique visual flair.
For those not unfamiliar with the franchise, Worms 2: Armageddon is a turn-based title where you take control of a different Worm each turn. Every turn you can select from a range of different weapons, tools, and gadgets so you can dispose of the other team. There’s really no limit to what types of horrors you can unleash on the opposing team, and the results can often be ridiculous or downright diabolical depending on your imagination. There can also be a lot of frustration especially if you are playing online with up to 4 human players. It’s isn’t because they are significantly better than you, but rather the game has a difficult time picking decent spawn points, which can lead to your team being destroyed in 2 turns or less.
The maps are randomly-generated which helps the game stay fresh, but like I said before can lead to some instances of unfair play. This issue isn’t a killer, but it can put a damper on some of the more thrilling multiplayer matches. On the multiplayer side, Worms 2: Armageddon has one outstanding issue, and that’s a lack of a party system. This is a real-downer for the multiplayer, because having to send invites back and forth and recreating games is a nuisance. Despite this issue the multiplayer runs remarkably well. For those that don’t like online multiplayer, Worms 2 also features full offline multiplayer, which is often an overlooked addition.
Before you engage in any combat though, you can customize your team of Worms with a wealth of options. I was impressed and surprised with how many options are available, and those who love deep customization will find a lot to love about Worms 2: Armageddon. Everything from voices, clothing, gravestones, and more can be customized, and this helps ensure a level of depth that hasn’t been in a Worms’s title before.
Worms 2: Armageddon is an easy buy for any fan of the franchise or even those that enjoy turn based strategy titles. The gameplay hasn’t really evolved much, but it really doesn’t have to. It provides a charming, addictive, and downright hilarious experience, packed with loads of content for reasonable $15 price-point.
Score: 8.5