Project Nimbus Gets Hiei Update
Kiss Ltd and Gamecrafter Team have announced the release of the Hiei update for Project Nimbus on Steam Early Access. This brilliant new update introduces two great new missions – Mission 16 ‘Comatose’ and Mission 17 ‘Electronic Warfare’. Mission 16 explores the aftermath of Mithril being shot down in Mission 15. Whilst she lies in a coma, play out the nightmares that haunt her. In Mission 17, the CFN stage an huge offensive to wipe out the Spetnaz fleets in the Pacific Ocean. Join Akula-3 in the Early Access favourite ‘S47 Berkut’ Battleframe as Akula Squadron take off from their homeland and dive into frontline for the first time.
The Project Nimbus ‘Hiei update’ delivers:
- 2 great new levels
- Smoother Mech control and camera system
- Various fixes to bugs identified by the Early Access community.
Project Nimbus is a high speed mech action game set in a post apocalyptic world. Players control ‘BattleFrames’ – humanoid battles suits armed with an arsenal of weapons.
Launched in 2012, Kiss Ltd is a full service digital distribution management company, enabling the independent development community to secure listings across multiple digital retail sites. As a result of their rapid growth over the last 12 months, Kiss have recently add trade and consumer facing marketing & PR support to their offering, further enhancing the sales potential of their portfolio of titles.
So far, the game has received generally positive reviews from players, with one saying:
“So far I’ve seen Mithril from F.M.P, Funnels and a red mech thats faster than all the others from Mobile Suit Gundam, Combat similar to that of Armored Core 4 Answer, and a dual cockpit system which reminds me of Zegapain. It really doesn’t get better than this. Now if there was ground combat similar to Votoms, then I’d be Museru. A.I does need some tweaking; I’ve seen Air Force 1 do a 180 on a dime, and carriers bug into orbital elevators.”
You can find the game on Steam here.