Twilight 2000 Revival Launches Kickstarter Campaign

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Back in 1984, Game Designers’ Workshop introduced the apocalyptic role-playing game Twilight 2000 to the tabletop market. The game was set in the future year of 2000, during a raging World War III. Now GDW and Amargosa Press are looking into producing a new version of the game, twenty years past the sell-by date in the title.
How can one possibly release a game set in a future war that never happened? Easy…you just re-classify the story. The new Twilight 2000 is billed as a “retro-futuristic” tabletop RPG set in a world where the events that led to the game’s conflict actually happened. It’s a Y2K where the Soviet Union never collapsed and the tensions between the superpowers escalated beyond their early-80s height.
In the game, players take roles of survivors in the aftermath of World War III – soldiers or civilians. Their goal, beyond surviving for another day, can be to find a way back home, to carve out their own fiefdom where they are, to find out more about the mysterious...

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