[Video Game] Kamen Rider Battlride War (PS3)

draewon

Lurker
From all the gameplay videos I am kinda disappointing with Wizard in this game. He is supposed to be the main character of the game and Eighting made him the most incomplete Rider of the bunch. He has less spells than in Super Climax Heroes (hell, they took Liquid from Water Style, HIS ONLY SPECIFIC RING) and the Dragons are not only attack-only forms but you can reproduce THE SAME attacks in All Dragon.

well, he did do some impressive ass-pulling during the prologue where he takes on the heisei riders singlehandedly not unlike decade when his plot armor is on(which extends to auto win against legendary showa riders)

rather than spells, i was more worried about each styles fighting style, Water, which ere the first alternate form did not really stayed true to the most memorable attacks that it had (no submission holds and such and of course, the creative use of the Liquid ring)

also, does Wizard use/have access his Copy ring other than in the cutscenes?
 
well, he did do some impressive ass-pulling during the prologue where he takes on the heisei riders singlehandedly not unlike decade when his plot armor is on(which extends to auto win against legendary showa riders)

rather than spells, i was more worried about each styles fighting style, Water, which ere the first alternate form did not really stayed true to the most memorable attacks that it had (no submission holds and such and of course, the creative use of the Liquid ring)

also, does Wizard use/have access his Copy ring other than in the cutscenes?

Flame, Water, Hurricane, and Land all have the same combo attack. The difference is only in Special Attacks. I believe that Copy is cutscene only.
 

Hentailover

Lurker
I am more confused, why they made Beast so godly. He is a death machine. He doesn't have a bike, but his flying compensates for it, because it's better at maneuvering, invulnerable to mines and very useful in the actual battle, unlike bikes, that cannot be used for battle at all.
Oh, and His Dolphin special breaks the game... Utterly. It destroys everything and everyone.



As for combos, only character who has typical, what I call, "ladder" combo list is fourze. By ladder combo list I mean this:
[]/\
[][]/\
[][][]/\
[][][][]/\
[][][][][]/\

And so on. Rest just stuck with one combo and three special attacks.

Also, Kuuga's Dragon Form has an infinite.
[][][](hold last square).
His third strike causes heavy stun, if charged. If you can get used to screwed up timing, you can stun lock any boss to death.
 

Thunder025

Active Member
Flame, Water, Hurricane, and Land all have the same combo attack. The difference is only in Special Attacks. I believe that Copy is cutscene only.

Yes, Copy is only used in the cutscene were you (don't) fight Kiva, Agito, Ryuki and Kuuga.

For those interested, here is a list of which specials belong to which.

Flame Style:
- Big
- Kick Strike
- Special (Dragon)

Water Style:
- Bind
- Light (wtf)
- Special + Blizzard (Dragon)

Hurricane Style:
- Extend
- Slash Strike (Not a WizardRing, but he is the only one that has it in the game)
- Special + Thunder (Dragon)

Land Style:
- Defend
- Drill (that doesn't drill)
- Special + Gravity (Dragon)

Ah man that sucks. Well can you at least unlock more combos?

As you level up, you unlock the other Styles and the Dragon attacks.

Also, whose idea was to transform Kiva's Emperor Moon Break a Drill Attack? They kinda need to die.
 

MaX Kazuki

JOKER MAXIMUM DRIVE!!!
^Did the developers got confused with Light Ring debut? Wizard use it in Flame Style, but during the Water Style debut episode. They did not watch the show? O_O

Anyway, lucky you guys who can play.

Anyone wanna post Battride War gameplay later on YouTube?
 

Hentailover

Lurker
Anyone wanna post Battride War gameplay later on YouTube?


Not me, I has no recording hardware. Best you can get is the video I posted before, with a glitch.

Also, I just finished the chronicle mode. Man, Eternal is a pain in the ass, even 1on1, when he is just one of the support characters, it's unbeliavble. I had to spam Thunder with All-Dragon to quickly finish the main boss, just to get anywhere.
There are 50 missions.
 
Maybe they wanted to save Wizard's coolness for Infinity?

Something tells me if/when they make a sequel, he's going to get seriously reworked because of how Infinity was handled this time.
 

Actar

Otaku University Student
Is there a video of Faiz's Axel form? I would dearly love to see how that's handled.
 
Game's looking really fun. Really hope this turns into a franchise alongside Climax Heroes and All Rider Generation.

... Speaking of, we'd better hear about a third one of the latter soon.
 

Amon

New Member
Is the story easy to flow? I know very little Japanese and I'm hoping that I won't get lost on what's going on in the game.
 

BoukenSilver83

shinkenchange!starninger!
this game looks really confusing, i wish they would just stick to story line from each of their series like major points of it like when they used the new forms/rings/memories/cards etc against the monsters and applies to secondary riders as well and of course the final boss from kuuga which they are using and not using a plot that wasnt in the show.

i just wish it was more simple like climax heroes.
 

Hentailover

Lurker
this game looks really confusing, i wish they would just stick to story line from each of their series like major points of it like when they used the new forms/rings/memories/cards etc against the monsters and applies to secondary riders as well and of course the final boss from kuuga which they are using and not using a plot that wasnt in the show.

i just wish it was more simple like climax heroes.

Confusing? All those parts from the show are just "memories" from what I've gathered. So you get three types of missions.
Fighting the rider to free him. His mission, where he relives something important and thus frees himself compeltely, after you gave him a push. And finally other missions, the ones that actually follow the plot of the game. Which seems to be about some weird creature taking control over secondary riders and bringing back villains through memory or whatever.
The plot here is really just an excuse to have both iconic battles and crossover battles with multiple villains and riders and stuff.
 
this game looks really confusing, i wish they would just stick to story line from each of their series like major points of it like when they used the new forms/rings/memories/cards etc against the monsters and applies to secondary riders as well and of course the final boss from kuuga which they are using and not using a plot that wasnt in the show.

i just wish it was more simple like climax heroes.
I dunno, I just read a summary for the story and it sounds pretty damn good. Pretty self contained, so I don't know how they'll do the inevitable sequels, but still pretty damn good.
 

draewon

Lurker
so does this game has an original final boss/enemy? HEROES VS and RG1~2 did, it would be funny if this were like CHOOO where you fight assorted dark riders in the end
 
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