Member of the Doomcock Army, w/o respect we reject
- Joined
- Oct 22, 2012
- Messages
- 1,386
After four months we return with the first versus series known as Lupinranger vs. Patranger.
"Where the hell were you?"
Catching up on other projects.
"How will this go?"
Three parts with seventeen episodes each with the movie being early in part 2. Girlfriends Army will be ignored unless someone uploads it somewhere.
"Will you take on that four episode special and Hero Mama League?"
Yes and when someone uploads it, respectively.
"Cap you're showing your age."
Well this is series number 42 after all.
"Are you going to bother doing Ryusolger?"
I haven't even started Kamen Rider Zi-O or Ultraman R/B and some anime I've been wanting to see, doing this took a backseat but hopefully I can finish parts one and two done in reasonable time frames.
"Anything else you want to tell us?"
Denziman and Turboranger are being subbed in English with the latter being done really soon! Also I helped the Anonymous Russian Rippers edit scripts for Aizenborg/Izenborg and Koseidon with Jumborg Ace being our next big project. Stay tuned!
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Ruretta Gerou: Appears in episode 1. Powers include a human disguise, telekinesis, and purple body bombs.
Garatt Nargo: Appears in episodes 1 and 2. Powers include a human disguise, hand flames, an extendable spare arm in each shoulder, and a 6-tube homing missile launcher in the abdomen called the Garrato Missiles.
Namero Bacho: Appears in episode 3. Powers include a telepathic sculpting knife and an icing gun for the left arm used to immobilize enemies and teleport himself.
Rabroom Jaws: Appears in episode 4. Powers include a human disguise, a saw staff that emits shockwaves and energy cutters, hand fire balls, teleportation, shark plushies that teleport organisms via face rubbing, and launchable jaws from the mouth.
Bundorute Peggy: Appears in episodes 5 and 6. Powers include a human disguise, high jumping, a sword that fires energy cutters, and a pair of arm blades that fire energy cutters.
Merg Arita: Appears in episode 7. Powers include a left hand claw, purple energy cutters from the hands, a tongue-like whip that can take down bullets, and a giant mouth in the abdomen.
Brez Arenishka: Appears in episodes 9 and 10. Powers include a human disguise, an twin antler-like swords that fire yellow energy cutters, green electric bolts from the body, teleportation, and spawning duplicates by quick skin molting.
Pitch Cock: Appears in episode 11. Powers include a rapier that switches genders, a human disguise, and forced slipping magic for enemies on the ground.
Jenko Copamino: Appears in episode 12. Powers include super speed and grenades.
Naiyo Kapaja: Appears in episode 13. Powers include teleportation, a green force field made of energy chains called the Bari Bari Barrier, a scythe with a chained mace on the butt that summons more chains and blue energy cutters, shockwaves from the feet
Togeno Aves: Appears in episodes 14 and 15. Powers include a rifle and venomous shoulder needles that can also be used as traps.
Odoro Maximoff: Appears in episode 14. Powers include a human disguise and a kanabo that spawns whool upon striking thr ground.
Manta Bayarsh: Appears in episode 16. Powers include green mouth fire balls, purple hand lasers that switch bodies, head electric bolts, and flight.
Nero Kilner: Appears in episode 17. Powers include the Nemulance which fires pink energy discs that cause organisms to sleep, a green energy tentacle from the right shoulder, and green homing energy balls from the forehead.
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So it seems like this series is flat out ignoring the ending of Zyuohger for no damn reason. I like how the Lupin Collection is meant to resemble various pieces of Super Sentai history and based on the research I did they seemed to have done a good job with that. The opening is fine, a definite improvement over what we had throughout this decade. As for characters both teams have a sense of "two clowns and a straight" going on so diversity is simply not there. Both Reds are wreckless but in different ways: Pat 1's method of being reckless is still driving a drill tank after being poisoned by needles in the back just so some kids can have a field trip while Lupin Red's method involves SHOOTING HIS OWN HAND. How the hell did that heal? Minor inconsistency, but Lupin Yellow can somehow transform her boots between intros and fighting, great continuity! The villains are fine, for a supposed interdimensional threat they act more like Space Sheriff aliens. The camera brings over the first person perspective Kyuranger experimented with and I found no issue with it. The mechs are decent step up and feel like a throwback to the early and mid 2000s although still having Happy Meal style minutia I described took over the franchise since Gekiranger (still glad that flopped despite being okay).
So yeah, there isn't much to talk about and it is nice for a series NOT to have its sixth ranger pop in for the entirety of the first third which has been pretty rare since Dekaranger. I'd add more but I just don't have much else. Unless it does something exceptionally stupid I can currently say it is definitely better than Gokaiger, Megaranger, Hurricanger, and Liveman.
"Where the hell were you?"
Catching up on other projects.
"How will this go?"
Three parts with seventeen episodes each with the movie being early in part 2. Girlfriends Army will be ignored unless someone uploads it somewhere.
"Will you take on that four episode special and Hero Mama League?"
Yes and when someone uploads it, respectively.
"Cap you're showing your age."
Well this is series number 42 after all.
"Are you going to bother doing Ryusolger?"
I haven't even started Kamen Rider Zi-O or Ultraman R/B and some anime I've been wanting to see, doing this took a backseat but hopefully I can finish parts one and two done in reasonable time frames.
"Anything else you want to tell us?"
Denziman and Turboranger are being subbed in English with the latter being done really soon! Also I helped the Anonymous Russian Rippers edit scripts for Aizenborg/Izenborg and Koseidon with Jumborg Ace being our next big project. Stay tuned!
=================================================
Ruretta Gerou: Appears in episode 1. Powers include a human disguise, telekinesis, and purple body bombs.
Garatt Nargo: Appears in episodes 1 and 2. Powers include a human disguise, hand flames, an extendable spare arm in each shoulder, and a 6-tube homing missile launcher in the abdomen called the Garrato Missiles.
Namero Bacho: Appears in episode 3. Powers include a telepathic sculpting knife and an icing gun for the left arm used to immobilize enemies and teleport himself.
Rabroom Jaws: Appears in episode 4. Powers include a human disguise, a saw staff that emits shockwaves and energy cutters, hand fire balls, teleportation, shark plushies that teleport organisms via face rubbing, and launchable jaws from the mouth.
Bundorute Peggy: Appears in episodes 5 and 6. Powers include a human disguise, high jumping, a sword that fires energy cutters, and a pair of arm blades that fire energy cutters.
Merg Arita: Appears in episode 7. Powers include a left hand claw, purple energy cutters from the hands, a tongue-like whip that can take down bullets, and a giant mouth in the abdomen.
Brez Arenishka: Appears in episodes 9 and 10. Powers include a human disguise, an twin antler-like swords that fire yellow energy cutters, green electric bolts from the body, teleportation, and spawning duplicates by quick skin molting.
Pitch Cock: Appears in episode 11. Powers include a rapier that switches genders, a human disguise, and forced slipping magic for enemies on the ground.
Jenko Copamino: Appears in episode 12. Powers include super speed and grenades.
Naiyo Kapaja: Appears in episode 13. Powers include teleportation, a green force field made of energy chains called the Bari Bari Barrier, a scythe with a chained mace on the butt that summons more chains and blue energy cutters, shockwaves from the feet
Togeno Aves: Appears in episodes 14 and 15. Powers include a rifle and venomous shoulder needles that can also be used as traps.
Odoro Maximoff: Appears in episode 14. Powers include a human disguise and a kanabo that spawns whool upon striking thr ground.
Manta Bayarsh: Appears in episode 16. Powers include green mouth fire balls, purple hand lasers that switch bodies, head electric bolts, and flight.
Nero Kilner: Appears in episode 17. Powers include the Nemulance which fires pink energy discs that cause organisms to sleep, a green energy tentacle from the right shoulder, and green homing energy balls from the forehead.
=================================================
So it seems like this series is flat out ignoring the ending of Zyuohger for no damn reason. I like how the Lupin Collection is meant to resemble various pieces of Super Sentai history and based on the research I did they seemed to have done a good job with that. The opening is fine, a definite improvement over what we had throughout this decade. As for characters both teams have a sense of "two clowns and a straight" going on so diversity is simply not there. Both Reds are wreckless but in different ways: Pat 1's method of being reckless is still driving a drill tank after being poisoned by needles in the back just so some kids can have a field trip while Lupin Red's method involves SHOOTING HIS OWN HAND. How the hell did that heal? Minor inconsistency, but Lupin Yellow can somehow transform her boots between intros and fighting, great continuity! The villains are fine, for a supposed interdimensional threat they act more like Space Sheriff aliens. The camera brings over the first person perspective Kyuranger experimented with and I found no issue with it. The mechs are decent step up and feel like a throwback to the early and mid 2000s although still having Happy Meal style minutia I described took over the franchise since Gekiranger (still glad that flopped despite being okay).
So yeah, there isn't much to talk about and it is nice for a series NOT to have its sixth ranger pop in for the entirety of the first third which has been pretty rare since Dekaranger. I'd add more but I just don't have much else. Unless it does something exceptionally stupid I can currently say it is definitely better than Gokaiger, Megaranger, Hurricanger, and Liveman.