Adventurers Assemble! Putting a Party Together in D&D – For Those About To Roll, We Salute You!

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When we last left each other, we discussed my favorite race in D&D, the Dragonborn. This time around, I’d like to share my thoughts on putting a party together. I’m not talking about meeting up in a tavern, this is about how a group of friends who are about to embark on a grand adventure filled with danger and worst of all, the locked door… can create characters that work well together without compromising their individuality.
One of the things 5th edition D&D does well is providing players a lot of choices in putting a party together. Within all the base classes (Fighter, Rogue, etc.) are choices a player can make that create distinct styles of play, allowing for flexibility in what the players want to do. It ensures that regardless of the variety of classes, the group will be able to face what the DM throws at them. Also, each character...

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