Honestly, I never imagined this would be so fun to do, designing abstract logos for each of the sixteen Archetypes [was eighteen several weeks ago, but there were just too many elements to maintain unique distinctions between individual Archetypes]
On the suits themselves, this emblem appears on the belt buckle, and on the backplate; the symbols are inspired by those used by the Kamen Riders from Kamen Rider Ryuki/Dragon Knight. Each Archetype has an element and unique, extraordinary creature that is associated with their powers and physical design.
I plan on working on each of these emblems on a larger scale, try and refine the designs. For the most part, I'm pretty happy with these first eight designs, though I may have to seriously rework the other designs.
The other half of the Archetype emblems I designed yesterday; some of these designs I'm not quite happy with, specifically the Water emblem [I think the just Shark creature is too... simple a concept for a mythical meta-beast], and the Thunder emblem [while I do like the idea of the Quetzalcoatl, I think the symbol itself is too different from the others]
I did this latest design for one of my lead Archetype characters in the upcoming AdventDestiny series; hopefully by this point you should all be seeing significantly less alterations in design from previous concepts.
When doing this sketch, I referenced the designs of other Tokusatsu heroes, specifically the suit designs of Kamen Rider and Chouseishin Gransazer. The key to the design here is to make something that could look equally good on both the male and female Archetypes; they will all have the core design you see here, composed of an undersuit of "soft" armor that is universal on all Archetypes.
Then there is the "hard" armor on the lower legs, lower arms, chest/backplate, shoulder plates, and helmet. These pieces will look different between each Archetype, especially in the case of the chest, helmet, and shoulders; those knee spikes here are a special cosmetic detail unique to Advent, and each Archetype will have at least one other feature that is unique to their armor.