No Fear, No Pain.
Joined
Dec 22, 2010
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2,440
G.K. you are not the only person who has been found guilty of making a **** ton of characters for an rp for various reasons...some of us are experts at it...
 
Disappear into light!!
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Feb 12, 2011
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614
:laugh:I just noticed something.

I was just reading the first post recently, and(I don't know how I forgot this) I just realized that Ziginz had, like, three female pilot characters, and one is his main.

The thing is, when I was conceiving my character, I pretty much based him on Setsuna(my personal favorite Gundam protagonist). One of the things I wanted for him is to be a bit of a country bumpkin, and to be basically a traditionalist and quite conservative. Plus, much like Setsuna, he is so dedicated and passionate about his "work" that he literally ignore everything else, including the fairer sex.

Now this would mean(something that is totally intentional on my part) he would be overprotective of women, and think they had no place in something as dangerous as war and would try to 'protect' them. And of course, this would mean an eventual confrontation, most probably with a female pilot.

And to have three of them, with one in a main protagonist role.:anime:I have to say, it's going to be funny.

Anyways, I'm thinking of maybe making another character, a villain, probably not tied to any of the mains, just an all-round loony, and a pain in the ass. Right now he's a pain in my ass since I'm still struggling on how to approach him:shakefist.
 
No Fear, No Pain.
Joined
Dec 22, 2010
Messages
2,440
I do tend to give alot of focus to female characters...most of whom are somehow bad asses. Wonder what that says about me.

Anyway, feel free to make whatever characters you want. I'll let you know if and when would be best to bring them in, or give you descretion to do so yourself depending on how things go, and what kind of characters they are. Speaking of characters...i still have alot of work to do...but so many wonderful distractions to keep me from it.
 
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Aug 16, 2008
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(I apologize if I'm making too many presumptions about Byzantium society with this one but it seemed an interesting idea so here goes...)

Name: Hogan "Newtype" Birth
Age: 18
Home Nation: Byzantium

Appearance: While it will most likely serve him well later in life, Hogan is currently cursed with a youthful face that makes him look younger than he already is. With short, wild brown hair, bright green eyes and a lean looking build, he does not seem the eighteen years that he is. His normal state of dress is a white t-shirt, brown cargo pants, a red jacket and an old captain's cap with the ranking insignia torn off and replaced by a stitched on blue patch in the shape of a vulture.

Personality: Hogan is a fairly happy-go-lucky rogue who cares deeply for his crew to the point that he considers them his family. Since he has been around them his whole life, in his opinion, they may as well be. Even mercenaries that have to be occasionally hired for helping with jobs seem to fall under his protective instincts, even if he does bristle a bit at the ones who scoff at his age.

Hogan otherwise has a fairly non-idealist view of the world and a willingness to do questionable things for the sake of keeping himself and his people alive (and hopefully earning them all a large profit on top of that). He's quick to make jokes about, and openly mock, those he views as being overly idealistic, especially those from Constantinople, who he considers the ultimate hypocrites.

He is also a man who goes with his instincts, trusting his hunches as well as the "flashes" of insight he occasionally receives that warn him of imminent danger.

Current M.S.: Alps-Class Carrier "Freeden"

History: Given Byzantium's de-emphasis on military might, individual units within the army are allowed a certain level of autonomy, provided they never betray the promise to keep the city's trade routes secure. One of the more infamous of these autonomous units is the Blue Vultures, of which Hogan has spent his entire life around due to his father being the leader and keeping the boy by his side since his mother died.

As he grew, Hogan learned much from his father and the other Blue Vultures, including the reason for their unusual troop name. While they carried out their duties of safeguarding merchants in and out of the cities, the Blue Vultures would also be on the look out for skirmishes around the borders. If one was found, they would descend upon the aftermath of the battle and, with their blue colored Tierens standing guard, strip everything of potential value (damaged mobile suits and dead soldier alike) and take the goods back to Byzantium to sell for their own profit.

In addition, before some missions, Hogan would have dreams or feelings of danger that he would report to his father and, to both his and the crew's shock, would be heeded. When asked why, Hogan's father simply replied, "His mom had similar feelings too. They were always right." This began a rumor amongst the crew of Hogan being some "new type of Mancer" which they eventually shortened to "Newtype" as an affectionate nickname for the child.

When he was old enough, Hogan was sent back to Byzantium to "train for military command" (which in Byzantium customs meant greasing the right palms and passing a simple exam, which could be made even simpler by greasing even more palms), with a note of recommendation from his father that Hogan be allowed to take over the Blue Vultures when he retired or died. Once again, the right amount of money in the right hands helped speed the process along.

Eventually, with his new rank in hand, Hogan returned to the Blue Vultures... only to discover his father had died on a scavenging mission that had gone bad. One Hogan might have been able to warn him away from had he been there. It was an attempt to take salvage from a destroyed forge that had been stumbled upon by both Athenian and Spartan forces, resulting in a crossfire that had killed the now-former captain as the Blue Vultures withdrew. However, they had been successful in escaping with the last creation of the forge, which had now become Hogan's "inheritance", the Alps-Class Land Carrier Freeden.

Now captain of both the Blue Vultures and a powerful Land Carrier, Hogan sets out into the world with his men to see what riches they can claim.

Extra: Hogan's Mancer abilities are minor but function like the more "traditional" forms seen in Gundam TV shows: Meaning some minor precognitive powers, the ability to feel "pressure" from other psychics and sensing hostile intentions aimed in his direction.
 
No Fear, No Pain.
Joined
Dec 22, 2010
Messages
2,440
I really like this guy. His story is simple but also feels right for a kid from Byzantine. I was worried about his nick name but you found a very nice and simple way to make it work. Simple, but more then just bare bones, and the kind of character that can be a fun part of the story. Not to mention your grammer kicks ass.

I have to ask though where you got the name Hogan Birth. You see in another RP I am running there is a character run by Solo the Wingman who is named Hogan and happens to be Kamen Rider Birth. I have to know if this is a coincidance or not.

Anyway, long story short he is good to go. I think we may be as well. As I count it we have five players at least and just as many characters. I'll work on the first post over the next few days and try to get things started soon.
 
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I actually got the name by looking up anagrams for "Bright Noah".

So, yeah. It's a coincidence. :p
 
No Fear, No Pain.
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Dec 22, 2010
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Alright so I have a number of posts to write up and a fantasy story I really want to write as well, but I started this so I'm going to do something with it! I'll do my best to have a post up by this week end if not sooner. Apologies for the long wait, but when my interests shift they shift hard.
 
No Fear, No Pain.
Joined
Dec 22, 2010
Messages
2,440
I would like to apologize to everyone for letting this one die. I really am sorry, but it got a little too big for me in the end. That and the way my interests tend to shift makes it hard for me to concentrate sometimes. I still might use this concept someday for my own personal fanfictions, but that isn't really fair to everyone who worked hard to make amazing characters for a story that, frankly, never got off the ground. That being said while I may not be part of this anymore, if there is anyone willing to run this one then give me a PM and we can maybe have a passing of the torch. I may even continue to add material to the story as well as drop some story concepts when I get back into the Gundam spirit. I just don't really feel up to running it right now. Sorry again for that, and thanks for your participation. I hope this doesn't desuade anyone from participating in other games I create in the future as I rarely let a story just fade out like this one did. I'm going to take this one as a learning experience in how NOT to go bigger then you can handle.
 
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