Mass Effect was unique when it released in that the conversations you had could often divulge not only new details about characters, but also, improve relationship to the point of romance. A fact that would be featured in the trilogy. However, you really didn’t have to work that hard to make things happen. In an interview with IGN at E3, BioWare Creative Director Mac Walters said that would change, and that more relationships will occur in Mass Effect: Andromeda.
“In the past we’ve been very, eh, I’d say somewhat formulaic in the way we presented them. We’re trying to look at more organic ways to have those relationships evolve,” Walters told IGN. “Aaryn [Flynn] talked on stage today about offering more freedom to players than ever before, and that includes areas like this as well — how you engage in those types of relationships and the gating around them throughout the timeline of the story.”
He notes that it was because of the fans that this is happening:
“We know the expectations of the fans, so it’s something we haven’t forgotten and something we take very seriously,” Walters said.
Walters said that the change to how relationships progress will also be applied to how the protagonist interacts with the rest of the squad, too. Some of these changes including taking into account character temperaments.
“Some people may be more standoffish and will take a little longer to warm up. That’s just natural human nature, and alien nature apparently, too.”
Scrub to 44:02 to go directly to the review. Hey there, true believers! Welcome to another episode of The Couch Command. In this episode, me and a team of heroes venture into what we THINK is the DC Cinematic Universe, but as our discussion will uncover… it is not.
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