Sometimes its hard to judge if a game does well or not in its lifetime. After all, what defines a success? Does everyone go for Call of Duty like numbers? Or Madden? Do developers just try and prove their game sold well enough to maybe go forward with a franchise? It’s these questions and more that can separate success from failure. For me, I’ve also thought it a matter of how long it takes for games to reach one million units sold. That’s a solid number and a solid goal given the number of gamers in our world today.
According to an official announcement from Sony Computer Entertainment, Bloodborne, from From Software, had the honor of crossing that one million units sold benchmark. The figure comes after the game has had only a few weeks of being on sale. To be clear, this includes both physical copies sold and digital copies of the game sold from the PlayStation store.
Sony is naturally very happy about this:
“Bloodborne was a new challenge for us, and our goal was to create a title that took full advantage of the power of PS4,” says Sony Worldwide Studios president Shuhei Yoshida. “I am thrilled that so many users have been enjoying the extremely rich and detailed world, beautiful melancholic atmosphere and palpable tension of Bloodborne. SCE WWS will continue to bring exciting software titles that offer entertainment experiences only possible on PS4.”
For a new franchise, even one from an established company like From Software, this is an achievement to be praised. Nothing is a guaranteed sale in the video game market, so to reach one million so quickly is really cool.