Best Of Steam Greenlight: January 2017
Every month, Pop Geeks looks through the extensive entries to Steam Greenlight – some of which we may have already reported on – and brings you some of the best indie games that are worthy of your attention, all in a listicle form counting down to our favorite. From horror games, to RPGs, and puzzle solvers to adventure games, these are some of the best indie entries to Steam Greenlight. If you see one that tickles your fancy, why not head over to the games Steam Greenlight page and give it helpful hand? Not see some of your favorite entries? Let us know in the comments below!
e-Sports Manager
eSport Manager is a game based on the idea of e-sports competitions, especially the most popular – FPS AND MOBA. Create your dream team by selecting the players who suit you the best. Care for their constant development, train, sign advertising contracts and be active in social media. Thousands of fans aren’t going to come to you on their own, you have to work for it.
Achieving success in league matches and winning first place requires continuous training. The whole team needs to obtain skills, not just a single player. Their proper use in a match is the key to victory, even with a stronger opponent. The base where the team trains is very important for rapid development and achieving success. Expand it, share new premises and install additional items for use. The players must also train at the gym, play, relax and have meals. All these elements have a direct impact on the games in the league.
Before league matches conduct sparing with other teams, to prepare the appropriate tactics. In sparing you can test different combinations of Special Skills, select weapons, behavior and observe their impact on the game. Start in Sponsored Tournaments to gain experience and earn cash prizes. To reach the very top there is hard work and loads of matches to play. Game features include:
- Two game modes (FPS, MOBA)
- 3 leagues in each match mode
- 48 different teams in each League
- 40 special skills for each member of the team
- 20 special skills for each team
- 25 weapon types
- 12 types of heroes in MOBA
- 9 rooms in the team base with the possibility to expand
- 142 items of equipment to purchase
- 69 Sponsored Tournaments
- Unlimited number of advertising contracts
Apocryph
Apocryph is a FPS set in a brutal dark fantasy world. It takes it’s roots in old-school fantasy shooters, adding rogue-lite elements, such as procedural levels, items and character perks, as well as permanent death. The world of Apocryph is a grim, violent place, harboring magic, dark rituals and dangers around every corner. Wherever you go you’ll be facing unrelenting monsters, traps and locked passages, and can only depend on yourself and your equipment to survive the trials. The game is set to have a number of features, including:
- Every level in Apocryph is procedurally generated and populated with dangers, pickups, locks, keys and mechanisms to ensure you never encounter the same set of difficulties twice.
- Your character can wield up to 9 different weapons with alternative fire modes, including melee armaments, spells, staffs and artifacts.
- Items can help you in tough situations, health potions will aid your health, mana vials can restore your mana, combat items can do some damage to an opponent.
- There are also more rare and powerful relics to be found, such as the dreaded Obliterator Mask, which encases you in a suit of nigh-impenetrable armor, allows you to bash enemies with your plain fists and send powerful shockwaves across the walls and floor, or the Essence of the Reaper, which turns you into an avatar of Death itself, boosting your speed, granting you wings to perform double jumps and a wicked scythe which cleaves and destroys any opponent.
- Some weapons and items can be used to stun enemies, freeze them solid, deal area of effect damage or even provide defensive measures.
- The game uses a sophisticated gore system. A powerful finishing blow can rip a part of the enemy right out of him, while critically over damaging an opponent literally blows them to pieces, with limbs flying across the room and sticking to the walls.
Sacred Fire
Sacred Fire is a turn-based, psychological RPG about survival, power, and the search for meaning, inspired by ancient Caledonia. Build your will to show courage in battle and cunning in the throne room. Rise through renown, blackmail, or loyalty. Inspire others to crush Rome or to build a nation. Upon release, the game will have a number of features, including:
- Use tactical thinking in a story full of risk-based choices and combat.
- Enjoy a fast flow of narrative twists and turns.
- Inspired by the pen & paper RPG experience, explore NPCs’ motives, stay in character and play to your strong sides.
- Choose how to solve conflicts: use force, smarts, skill, looks or empathy.
- Express your take on story events in inner monologues shaping your personality and inner strength.
- Manage your relationships and renown to increase your impact on the story.
- No magic, no dragons: solve real conflicts, fueled by real motives, with real solutions. Your heart hides all the monsters.
REVOLT 1917
Inspired by the works of T.E. Lawrence, enter the world of the ARAB REVOLT. Fight and survive the Turkish attack on Yenbo of 1916, trek the uninhabitable expanse of the Sinai deserts, search for and destroy the railways of the Hejaz and fight alongside the soldiers of the revolt to launch the climactic 1917 Battle of Akaba. REVOLT 1917 is an indie first person shooter set in the World War I Middle East. Blending survival and military shooter elements into several vast locales, REVOLT 1917 features gameplay elements such as:
- A MULTI-CHAPTER SINGLEPLAYER DESERT CAMPAIGN: Follow in the footsteps of the Arab tribal leaders as you explore the history and lands of the Arab Revolt. Play over multiple key locations in the events of the time with each chapter promising a new gameplay focus.
- MULTIPLE COMPETITIVE SCENARIO CHALLENGES: In addition to the story campaign missions, compete against other Steam players in various challenges. Climb the Steam leaderboards and compete with players all around the world as you hunt fortified trains with an Ottoman tank, race against the clock to escape a burning city, and more.
- A FULLY DYNAMIC DAY/NIGHT/WEATHER/TEMPERATURE SYSTEM: Plan expeditions carefully to not fall victim to the perils of extreme desert heat or an unsuspecting sandstorm.
- AN IN DEPTH TIME AND CALENDAR SYSTEM: Launch attacks with hourly precision utilizing a full 24 hour time cycle and time sensitive objectives.
- LARGE 2 SQ. KILOMETER ENVIRONMENTS: Locales include city interiors, small desert villages scattered across desert dunes, narrow rocky canyons and coastal ports; each forcing a differing play style.
- A COMPLEX HEALTH/STAMINA/HYDRATION SURVIVAL SYSTEM: Simple on the surface; complex behind the scenes. Every degree of temperature, second spent sprinting through the heat, varying time of day, etc. will affect the player’s characteristics. No statistic management required.
Quetoo
Quetoo is a free, open source standalone first person shooter video game based on id Tech2 and inspired by the Quake series. Our goal is to bring the fun of oldschool deathmatch to a more contemporary platform, and perhaps to a new generation of gamers. Quetoo is multiplayer-only, although we do have some simple bots that we plan to improve down the road as well. The game is set to have a number of features, including:
- 11 Quake-inspired weapon choices, from shotguns to lightning dispensers
- 17 maps made by our team – some favorites ported from our inspired sources (Quake, Quake II), some original maps made specially for Quetoo, and more to come!
- User-generated content! Like most Quake-based games, you can add/replace models, maps, and even make your own code mods! We plan to support Steam Workshop as well, and provide extensive tutorials on our content generation utilities
- Many ways to play! Free-for-all, team deathmatch, match mode, CTF, instagib, all built into the base game!
- A labor of love from Quake enthusiasts for almost 10 years – started as Quake2World, an improved compatible Quake II engine, spun into a fully-formed game