Assassin’s Creed Unity Delayed Until November

Publisher Ubisoft has today confirmed that their next-generation title Assassin’s Creed Unity will suffer a slight delay. The delay comes following leaked footage over the past few days, revealing new modes and a variety of returning characters for the next Assassin’s title.

Assassin’s Creed Unity will now launch on November 11 in North America, November 13 in Europe; a delay of just two weeks. The title will now launch for the PS4 and Xbox One alongside Assassin’s Creed Rogue, which launches on the same date for PS3, PC and Xbox 360.

Ubisoft have assured fans that the delay is purely to help make the title “exceptional”. Senior Producer Vincent Pontbriand explains the delay;

“As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin’s Creed Unity is exceptional. We sincerely appreciate players’ commitment to the game and their patience. It’s just a couple more weeks. And it’s going to be worth it.”

The news isn’t as bad as it could have been, with several high profile titles missing this years’ holiday period and slipping into 2015, including Batman: Arkham Knight, Battlefield: Hardline, Dying Light and more.

Last year Ubisoft delayed a similarly high profile title, Watch Dogs, from launching alongside the PS4 and Xbox One in November 2013 and chose to further perfect the game, eventually launching to strong critic praise in May 2014.

There will undoubtedly be a number of upset gamers further depressed by yet another video game delay, but if the delay means the title launches in a more complete and polished state, delivering an altogether more rounded and impressive product, then the delays are surely justified by the finished title? After all, we really don’t want any more Sim City or Battlefield 4 launch issues again!

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